Reputation: 76
Why can't I see my button when I run my program but in Xcode 8 I can see it. It's over a view and looks like the button you press to take a photo with in snapchat.
I'm new to Xcode and swift so if there is anything I need to know with Xcode or the storyboard that can help me with these problems please tell me.
The code for the view:
import UIKit
import AVFoundation
import QuartzCore
class View1: UIViewController , AVCaptureVideoDataOutputSampleBufferDelegate{
let captureSession = AVCaptureSession()
var previewLayer: CALayer!
var captureDevice: AVCaptureDevice!
@IBOutlet weak var cameraView: UIView!
override func viewDidLoad() {
super.viewDidLoad()
}
/*
This is a function to prepair the camera
and check that there is a camera.
If there isn't a camera on the device
then get you will get a error.
*/
func prepareCamera()
{
captureSession.sessionPreset = AVCaptureSessionPreset1920x1080
if let availableDevices = AVCaptureDeviceDiscoverySession(deviceTypes: [.builtInWideAngleCamera],
mediaType: AVMediaTypeVideo,
position: .back).devices
{
captureDevice = availableDevices.first
beginSession()
}
}
func beginSession()
{
do
{
let captureDeviceInput = try AVCaptureDeviceInput(device: captureDevice)
captureSession.addInput(captureDeviceInput)
}
catch
{
print(error.localizedDescription)
/*
Figure out what to do here
*/
}
if let previewLayer = AVCaptureVideoPreviewLayer(session: captureSession)
{
self.previewLayer = previewLayer
self.view.layer.addSublayer(
self.previewLayer)
self.previewLayer.frame = self.view.layer.frame
self.previewLayer.frame.size = self.view.layer.frame.size
captureSession.startRunning()
let dataOutput = AVCaptureVideoDataOutput()
dataOutput.videoSettings = [(kCVPixelBufferPixelFormatTypeKey as NSString
): NSNumber(value: kCVPixelFormatType_32BGRA)]
dataOutput.alwaysDiscardsLateVideoFrames = true
if captureSession.canAddOutput(dataOutput)
{
captureSession.addOutput(dataOutput)
}
captureSession.commitConfiguration()
let queue = DispatchQueue(label: "com.PhotoAllergy.captureQueue")
dataOutput.setSampleBufferDelegate(self, queue: queue)
}
}
//func captureOutput(_ captureOutput: AVCaptureOutput!, didDrop sampleBuffer: CMSampleBuffer!, from connection: AVCaptureConnection!) {
//yeeye
//}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
prepareCamera()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
}
Upvotes: 0
Views: 502
Reputation: 702
do the following
select your button in the storyboard view controller and follow the steps in the screen shot press the button add constraints run the app
Please make the viewController as the initial view controller as specified in the image below
Upvotes: 1
Reputation: 162
Add constraints. Follow these images
Good luck, you can comment here if you have any questions about this.
Upvotes: 2