Reputation: 1353
I am trying to write some code that converts the first page of a PDF to a PNG thumbnail. I have found several examples here on stackoverflow and other place on the web and it seems like a simple thing to do, but I cannot make it work.
I have a HTML file that looks like this
<!DOCTYPE html>
<html>
<head>
<title>JR PDF test</title>
</head>
<body>
<script type="text/javascript" src="/build/pdf.js"></script>
<script type="text/javascript" src="jr-pdf.js"></script>
<script type="text/javascript" src="canvas2image.js"></script>
</body>
<div id="pdf-main-container">
<a id="download-image" href="#">Download PNG</a>
</div>
</div>
</html>
<canvas id="the-canvas"></canvas>
and a the jr-pdf.js looks like this
// URL of PDF document
var url = "REGLEMENT_FOR_RALLY_2012.pdf";
// Asynchronous download PDF
PDFJS.getDocument(url)
.then(function(pdf) {
return pdf.getPage(1);
})
.then(function(page) {
// Set scale (zoom) level
var scale = 1.5;
// Get viewport (dimensions)
var viewport = page.getViewport(scale);
// Get canvas#the-canvas
var canvas = document.getElementById('the-canvas');
// Fetch canvas' 2d context
var context = canvas.getContext('2d');
// Set dimensions to Canvas
canvas.height = viewport.height;
canvas.width = viewport.width;
// Prepare object needed by render method
var renderContext = {
canvasContext: context,
viewport: viewport
};
// Render PDF page
page.render(renderContext);
// JR experiments
console.log('hej');
url = canvas.toDataURL();
downloadButton = document.getElementById('download-image');
downloadButton.setAttribute('download', 'jr.png');
downloadButton.setAttribute('href', url);
});
The first page of the PDF file is rendered correctly to the screen and a jr.png file is generated. When I look at the PNG file the header seems right, but when I try to view the file with an image viewer it is empty (actually it is shown as transparent).
So I guess these lines are wrong:
url = canvas.toDataURL();
downloadButton = document.getElementById('download-image');
downloadButton.setAttribute('download', 'jr.png');
downloadButton.setAttribute('href', url);
Any suggestions on how to make a correct PNG file?
Upvotes: 3
Views: 5412
Reputation: 2691
page.render
is asynchronous function -- you need to wait until it finishes painting
var renderTask = page.render(renderContext);
renderTask.promise.then(function () {
// use canvas now
var url = canvas.toDataURL();
var downloadButton = document.getElementById('download-image');
downloadButton.setAttribute('download', 'jr.png');
downloadButton.setAttribute('href', url);
});
Upvotes: 4