Reputation: 3368
I came across a similar struct in a piece of code. while trying to use these I somehow got stuck. Here is what I wrote based on the structs I came across.
#include<stdio.h>
#include<stdint.h>
#include <string.h>
#include <stdlib.h>
typedef struct MyStruct{
unsigned char *ptr;
int len;
}MyStruct;
typedef MyStruct *Vec_MyStruct;
struct MyGroup {
int n_MyStruct;
Vec_MyStruct myStructs;
};
typedef struct MyGroup MyGroup;
typedef struct MyGroup *Vec_MyGroup;
typedef struct MyBigGroup {
int n_MyBigGroups;
Vec_MyGroup myBigGroups;
}MyBigGroup;
int ArrayData();
int main(int argc, char *argv[]){
printf("Started..\n");
ArrayData();
return 0;
}
int ArrayData()
{
printf("ArrayData called..\n");
MyStruct bb1;
memset(&bb1,0,sizeof(bb1));
bb1.ptr = (unsigned char *)malloc(6);
bb1.len = 6;
char *ch = "Hello";
memcpy(bb1.ptr, ch, bb1.len);
// printf("1: ptr %s\n", bb1.ptr);
// printf("1: len %d\n", bb1.len);
MyStruct bb2;
memset(&bb2,0,sizeof(bb2));
bb2.ptr = (unsigned char *)malloc(6);
bb2.len = 6;
char *c = "World";
memcpy(bb2.ptr, c, bb2.len);
// printf("2: ptr %s\n", bb2.ptr);
// printf("2: len %d\n", bb2.len);
Vec_MyStruct vec = malloc(sizeof(vec));
vec[0] = bb1;
vec[1] = bb2;
printf("vec[0]: ptr %s\n", vec[0].ptr);
printf("vec[0]: len %d\n", vec[0].len);
printf("vec[1]: ptr %s\n", vec[1].ptr);
printf("vec[1]: len %d\n", vec[1].len);
//
MyGroup perm;
perm.n_MyStruct = 2;// 2 My_Struct vectors
perm.myStructs = vec;
printf("perm.myStructs[0].ptr: ptr %s\n", perm.myStructs[0].ptr);
printf("perm.myStructs[0].len: len %d\n", perm.myStructs[0].len);
printf("perm.myStructs[1].ptr: ptr %s\n", perm.myStructs[1].ptr);
printf("perm.myStructs[1].len: len %d\n", perm.myStructs[1].len);
MyBigGroup grp;
grp.n_MyBigGroups = 1;
grp.myBigGroups = &perm;
printf("grp.myBigGroups[0].myStructs[0].ptr: ptr %s\n", grp.myBigGroups[0].myStructs[0].ptr);
printf("grp.myBigGroups[0].myStructs[0].len: len %d\n", grp.myBigGroups[0].myStructs[0].len);
printf("grp.myBigGroups[0].myStructs[1].ptr: ptr %s\n", grp.myBigGroups[0].myStructs[1].ptr);
printf("grp.myBigGroups[0].myStructs[1].len: len %d\n", grp.myBigGroups[0].myStructs[1].len);
return 0;
}
So MyGroup has a "list" of MyStruct items. It also has a variable that tells me how many MyStruct items exist. Vec_MyStuct just points to the MyStruct. There is another grouping of the MyGroup which is the MyBigGroup. But what worries me here is although the code is working just fine, I am unsure if I am allocating memory correctly.Especially the MyBigGroup.. Or is there a more efficient way to use these structs to define multiple entries of MyStructs?
Thanks.
Upvotes: 0
Views: 45
Reputation: 110138
Vec_MyStruct vec = malloc(sizeof(vec));
vec[0] = bb1;
vec[1] = bb2;
This is wrong. You are allocating the size of a single pointer, then writing two structs into the memory. It should be malloc(2 * sizeof(*vec))
.
Note that typedef
ing a pointer is often considered bad style, especially when the typedef has a confusing name such as Vec_MyStruct
.
As far as I can see, the other parts of your code are correct, but some are somewhat error-prone. For example, the code that allocates the strings hard-codes the sizes. I'd make a function for filling the fields of a MyStruct
which receives the string as a parameter, then uses strlen
to determine its size.
Additionally, in MyBigGroup
, you used a pointer to a local variable grp.myBigGroups = &perm;
. This will work in this small example, but could lead to issues in larger code - the pointer won't be valid after the function exits, and if you try free
ing the memory it will cause problems.
Upvotes: 3