Reputation: 91
I am new to programming. Every time I run this code, nothing happens. Can you please tell me why this is?
<body>
<input type=button value="increment" onclick="button1()" />
<input type=button value="decrement" onclick="button2()" />
<script type="text/javascript">
var x = 0
document.write(x)
function button1() {
document.write(x++)
}
function button2(){
document.write(x--)
}
</script>
</body>
Upvotes: 6
Views: 31846
Reputation: 1
Here's another way to increment and decrement values using HTML and JavaScript:
<body>
<p>Increment and Decrement Counter</p>
<button id="minusButton" onclick="minusPressed()">-</button>
<input id="count" type="number" value="0" />
<button id="plusButton" onclick="plusPressed()">+</button>
<script>
let count = document.getElementById("count")
console.log(count.value)
function plusPressed() {
count.value++
}
function minusPressed() {
count.value--
}
</script>
</body>
Upvotes: 0
Reputation: 1192
You are replacing the value of x by document.write();
There should be a different container on document to hold the value of x.
The simple solution could be like this.
<input type=button value="increment" onclick="btnIncrement()" />
<input type=button value="decrement" onclick="btnDecrement()" />
<div id='output'></div>
var x = 0
function btnIncrement () {
document.getElementById('output').innerText = ++x;
}
function btnDecrement () {
document.getElementById('output').innerText = --x;
}
Upvotes: 0
Reputation: 177
This question is very common. I have developed a solution with Bootstrap and pure JavaScript in another very similar thread here.
There is autoincrement input on keeping button pressed down.
Use ontouchstart
and ontouchend
instead than onmousedown
and onmouseup
method for mobile. To make it work for both mobile and desktop browser without headache use onpointerdown
, onpointerup
, onpointerleave
https://stackoverflow.com/a/70957862/13795525
function imposeMinMax(el) {
if (el.value != '') {
if (parseInt(el.value) < parseInt(el.min)) {
el.value = el.min;
}
if (parseInt(el.value) > parseInt(el.max)) {
el.value = el.max;
}
}
}
var index = 0;
var interval;
var timeout;
var stopFlag=false;
function clearAll(){
clearTimeout(timeout);
clearInterval(interval);
}
function modIn(el) {
var inId = el.id;
if (inId.charAt(0) == 'p') {
var targetId = inId.charAt(2);
var maxValue = Number(document.getElementById(targetId).max);
var actValue = Number(document.getElementById(targetId).value);
index = actValue;
if(actValue < maxValue){
stopFlag=false;
document.getElementById(targetId).value++;
}else{
stopFlag=true;
}
timeout = setTimeout(function(){
interval = setInterval(function(){
if(index+1 >= maxValue){
index=0;
stopFlag=true;
}
if(stopFlag==false){
document.getElementById(targetId).value++;
}
index++;
}, 100);
}, 500);
imposeMinMax(document.getElementById(targetId));
}
if (inId.charAt(0) == 'm') {
var targetId = inId.charAt(2);
var minValue = Number(document.getElementById(targetId).min);
var actValue = Number(document.getElementById(targetId).value);
index = actValue;
if(actValue > minValue){
stopFlag=false;
document.getElementById(targetId).value--;
}else{
stopFlag=true;
}
timeout = setTimeout(function(){
interval = setInterval(function(){
if(index-1 <= minValue){
index=0;
stopFlag=true;
}
if(stopFlag==false){
document.getElementById(targetId).value--;
}
index--;
}, 100);
}, 500);
imposeMinMax(document.getElementById(targetId));
}
}
<!DOCTYPE html>
<html lang="en">
<head>
<title>Button example</title>
<meta charset="utf-8">
<link href="https://cdn.jsdelivr.net/npm/[email protected]/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
</head>
<body>
<button type='button' class='btn btn-danger btn-sm ' id='mbA' onmousedown='modIn(this)' onmouseup='clearAll()' onmouseleave='clearAll()'>-</button>
<input type='number' id='A' onchange='imposeMinMax(this)' value='200' max='350' min='150' step='1' style='width: 50px;'>
<button type='button' class='btn btn-danger btn-sm ' id='pbA' onmousedown='modIn(this)' onmouseup='clearAll()' onmouseleave='clearAll()'>+</button>
<button type='button' class='btn btn-danger btn-sm signBut' id='mbB' onmousedown='modIn(this)' onmouseup='clearAll()' onmouseleave='clearAll()'>-</button>
<input type='number' id='B' onchange='imposeMinMax(this)' value='250' max='450' min='150' step='1' style='width: 50px;'>
<button type='button' class='btn btn-danger btn-sm ' id='pbB' onmousedown='modIn(this)' onmouseup='clearAll()' onmouseleave='clearAll()'>+</button> 
<button type='button' class='btn btn-danger btn-sm signBut' id='mbC' onmousedown='modIn(this)' onmouseup='clearAll()' onmouseleave='clearAll()'>-</button>
<input type='number' id='C' onchange='imposeMinMax(this)' value='3' max='10' min='1' step='1' style='width: 50px;'>
<button type='button' class='btn btn-danger btn-sm ' id='pbC' onmousedown='modIn(this)' onmouseup='clearAll()' onmouseleave='clearAll()'>+</button>
</body>
</html>
Upvotes: 0
Reputation: 131
var x = 1;
document.getElementById('output-area').innerHTML = x;
function button1() {
document.getElementById('output-area').innerHTML = ++x;
}
function button2() {
if(x <= 0 ){
alert(' minimum value 0 // By Khaydarov Marufjon marvell_it academy uzb ')
return false ;
}
document.getElementById('output-area').innerHTML = --x;
}
input{
width: 70px;
background-color: transparent;
padding: 20px;
text-align: center;
}
button{
padding: 20px;
}
<input type='button' value="plus" onclick="button1()" />
<span id="output-area"></span>
<input type='button' value="minus" onclick="button2()" />
Upvotes: 0
Reputation: 375
HTML code for UI
<div class="card">
<div class="card-body">
<h5 class="card-title">How many guests can stay?</h5>
<div class="row">
<ul class="guestCounter">
<li data-btn-type="increment"><span class="romoveBtn"><i class="fa fa-plus"></i></span> </li>
<li class="counterText"><input type="text" name="guestCount" id="btnGuestCount" value="1" disabled /> </li>
<li data-btn-type="decrement"><span class="romoveBtn"><i class="fa fa-minus"></i></span></li>
</ul>
</div>
Java Script:
// set event for guest counter
$(".guestCounter li").on("click", function (element) {
var operationType = $(this).attr("data-btn-type");
//console.log(operationType);
var oldValue = $(this).parent().find("input").val();
//console.log(oldValue);
let newVal;
if (operationType == "increment") {
newVal = parseFloat(oldValue) + 1;
} else {
// Don't allow decrementing below zero
if (oldValue > 1) {
newVal = parseFloat(oldValue) - 1;
} else {
newVal = 1;
}
}
$(this).parent().find("input").val(newVal);
});
Upvotes: 1
Reputation: 7285
The document.write
is the problem. It only works before the browser is done loading the page completely. After that, document.write
doesn't work. It just deletes all of the existing page contents.
Your first document.write
is executed before you the page has loaded completely. This is why you should see the 0
next to the two buttons.
Then however, the page has loaded. Clicking on a button causes the event handler to be executed, so document.write
will be called, which doesn't work at that point, because the page already has loaded completely.
document.write
shouldn't be used anymore. There are many modern ways of updating the DOM. In this case, it would create a <span>
element and update it's content using textContent
.
Moreover, use addEventListener
instead of inline event listeners:
var x = 0;
var span = document.querySelector('span'); // find the <span> element in the DOM
var increment = document.getElementById('increment'); // find the element with the ID 'increment'
var decrement = document.getElementById('decrement'); // find the element with the ID 'decrement'
increment.addEventListener('click', function () {
// this function is executed whenever the user clicks the increment button
span.textContent = x++;
});
decrement.addEventListener('click', function () {
// this function is executed whenever the user clicks the decrement button
span.textContent = x--;
});
<button id="increment">increment</button>
<button id="decrement">decrement</button>
<span>0</span>
As others have mentioned, the first x++
won't have a visible effect, because the value of x
is incremented after the content of the <span>
is updated. But that wasn't not your original problem.
Upvotes: 2
Reputation: 6747
The problem is that you put ++
and --
after the variable, meaning that it will increment/decrement the variable after printing it. Try putting it before the variable, like below.
Also, as mentioned, you have some trouble with document.write()
. Consider the following documentation from the W3Schools page:
The
write()
method writes HTML expressions or JavaScript code to a document.The
write()
method is mostly used for testing. If it is used after an HTML document is fully loaded, it will delete all existing HTML.
Thus, document.write()
will remove all your existing content as soon as you click on a button. If you want to write to the document, use an element's .innerHTML
like this:
var x = 0;
document.getElementById('output-area').innerHTML = x;
function button1() {
document.getElementById('output-area').innerHTML = ++x;
}
function button2() {
document.getElementById('output-area').innerHTML = --x;
}
<input type=button value="increment" onclick="button1()" />
<input type=button value="decrement" onclick="button2()" />
<span id="output-area"></span>
Upvotes: 9
Reputation: 4370
document write will delete full html: The write() method is mostly used for testing: If it is used after an HTML document is fully loaded, it will delete all existing HTML. As in w3schools
try this instead
<body>
<input type=button value="increment" onclick="button1()" />
<input type=button value="decrement" onclick="button2()" />
<div id="value"></div>
<script type="text/javascript">
var x=0
var element = document.getElementById("value");
element.innerHTML = x;
function button1(){
element.innerHTML = ++x;
}
function button2(){
element.innerHTML = --x;
}
</script>
I changed the x-- and x++ to ++x and --x so the changes are immediatly. With this change your code would have worked aswell. showing 1 or -1.
Upvotes: 2
Reputation: 921
Why don't you change your code a bit? Instead of document.write(x++)
and document.write(x--)
use document.write(++x)
and document.write(--x)
.
Upvotes: 4