Reputation: 11
I am using trial version of Rappid JS which has stencil with default options in bpmn editor. I need to add new element in the list so that I could use it and append inspector form associated with it.
Below is my code which i tried. This is required for POC to implement Rappid JS.
bpmn.js
stencil.load([
new joint.shapes.bpmn.Gateway,
new joint.shapes.bpmn.Activity,
.
.
new joint,shapes.bpmn.myStencil
]);
inpector.js
window.inputs = {
'bpmn.Gateway': {
.
.
},
.
.
'bpmn.myStencil':{
//same as in-built Gateway code
}
};
Error Shown:
joint.shapes.bpmn.myStencil is not a Constructor.
Upvotes: 0
Views: 487
Reputation: 11
I get it done using below code inside bpmn.js:
joint.shapes.basic.Rect = joint.shapes.basic.Generic.extend({
markup: '<g class="rotatable"><g class="scalable"><rect class="body"/></g><text class="label"/></g>',
defaults: joint.util.deepSupplement({
type: 'basic.Rect',
attrs: {
'rect': { fill: 'white', stroke: 'black', 'follow-scale': true, width: 80, height: 40 },
".label":{text:"",ref:".body","ref-x":.5,"ref-dy":20,"y-alignment":"middle","x-alignment":"middle","font-size":14,"font-family":"Arial, helvetica, sans-serif",fill:"#000000"},
'text': { 'font-size': 14, 'ref-x': .5, 'ref-y': .5, ref: 'rect', 'y-alignment': 'middle', 'x-alignment': 'middle' }
}
}, joint.shapes.basic.Generic.prototype.defaults)
});
Upvotes: 1