Reputation: 469
I'm trying to apply Specification pattern to my validation logic. But I have some problems with async validation.
Let's say I have an entity AddRequest
(has 2 string property FileName and Content) that need to be validated.
I need to create 3 validators:
Validate if FileName doesn't contains invalid characters
Validate if Content is correct
Async validate if file with FileName is exists on the database. In this case I should have something like Task<bool> IsSatisfiedByAsync
But how can I implement both IsSatisfiedBy
and IsSatisfiedByAsync
? Should I create 2 interfaces like ISpecification
and IAsyncSpecification
or can I do that in one?
My version of ISpecification
(I need only And)
public interface ISpecification
{
bool IsSatisfiedBy(object candidate);
ISpecification And(ISpecification other);
}
AndSpecification
public class AndSpecification : CompositeSpecification
{
private ISpecification leftCondition;
private ISpecification rightCondition;
public AndSpecification(ISpecification left, ISpecification right)
{
leftCondition = left;
rightCondition = right;
}
public override bool IsSatisfiedBy(object o)
{
return leftCondition.IsSatisfiedBy(o) && rightCondition.IsSatisfiedBy(o);
}
}
To validate if file exists I should use:
await _fileStorage.FileExistsAsync(addRequest.FileName);
How can I write IsSatisfiedBy
for that check if I really need do that async?
For example here my validator (1) for FileName
public class FileNameSpecification : CompositeSpecification
{
private static readonly char[] _invalidEndingCharacters = { '.', '/' };
public override bool IsSatisfiedBy(object o)
{
var request = (AddRequest)o;
if (string.IsNullOrEmpty(request.FileName))
{
return false;
}
if (request.FileName.Length > 1024)
{
return false;
}
if (request.FileName.Contains('\\') || _invalidEndingCharacters.Contains(request.FileName.Last()))
{
return false;
}
return true
}
}
I need to create FileExistsSpecification and use like:
var validations = new FileNameSpecification().And(new FileExistsSpecification());
if(validations.IsSatisfiedBy(addRequest))
{ ... }
But how can I create FileExistsSpecification
if I need async?
Upvotes: 7
Views: 1153
Reputation: 1660
I think your main goal here is to make sure that code finishes as soon as possible for evaluating a composite specification, when executing child specifications and one or more may take a while, yes? It's always possible for calling code outside of your pattern implementation to invoke a specification asynchronously; it's not really your concern at that point.
So, in light of that, how about giving your ISpecification an extra property?
public interface ISpecification
{
bool IsAsynchronous { get; }
bool IsSatisfiedBy(object o);
}
Then, for non-composite synchronous or asynchronous-type specifications, hard-code the return value for IsAsynchronous. But in composite ones, base it on the children, to wit:
public class AndSpecification : ISpecification
{
private ISpecification left;
private ISpecification right;
public AndSpecification(ISpecification _left, ISpecification _right)
{
if (_left == null || _right == null) throw new ArgumentNullException();
left = _left;
right = _right;
}
public bool IsAsynchronous { get { return left.IsAsynchronous || right.IsAsynchronous; }
public override bool IsSatisfiedBy(object o)
{
if (!this.IsAsynchronous)
return leftCondition.IsSatisfiedBy(o) && rightCondition.IsSatisfiedBy(o);
Parallel.Invoke(
() => {
if (!left.IsSatisfiedBy(o)) return false;
},
() => {
if (!right.IsSatisfiedBy(o)) return false;
}
);
return true;
}
}
But taking this a bit further, you don't want to waste performance. Hence why not evaluate the fast, synchronous child first when there's one sync and one async? Here's a closer-to-finished version of the basic idea:
public class AndSpecification : ISpecification
{
private ISpecification left;
private ISpecification right;
public AndSpecification(ISpecification _left, ISpecification _right)
{
if (_left == null || _right == null) throw new ArgumentNullException();
left = _left;
right = _right;
}
public bool IsAsynchronous { get { return left.IsAsynchronous || right.IsAsynchronous; }
public override bool IsSatisfiedBy(object o)
{
if (!left.IsAsynchronous)
{
if (!right.IsAsynchronous)
{
return left.IsSatisfiedBy(o) && right.IsSatisfiedBy(o);
}
else
{
if (!left.IsSatisfiedBy(o)) return false;
return right.IsSatisfiedBy(o);
}
}
else if (!right.IsAsynchronous)
{
if (!right.IsSatisfiedBy(o)) return false;
return left.IsSatisfiedBy(o);
}
else
{
Parallel.Invoke(
() => {
if (!left.IsSatisfiedBy(o)) return false;
},
() => {
if (!right.IsSatisfiedBy(o)) return false;
}
);
return true;
}
}
}
Upvotes: -1
Reputation: 456887
But how can I implement both IsSatisfiedBy and IsSatisfiedByAsync? Should I create 2 interfaces like ISpecification and IAsyncSpecification or can I do that in one?
You can define both synchronous and asynchronous interfaces, but any general-purpose composite implementations would have to only implement the asynchronous version.
Since asynchronous methods on interfaces mean "this might be asynchronous" whereas synchronous methods mean "this must be synchronous", I'd go with an asynchronous-only interface, as such:
public interface ISpecification
{
Task<bool> IsSatisfiedByAsync(object candidate);
}
If many of your specifications are synchronous, you can help out with a base class:
public abstract class SynchronousSpecificationBase : ISpecification
{
public virtual Task<bool> IsSatisfiedByAsync(object candidate)
{
return Task.FromResult(IsSatisfiedBy(candidate));
}
protected abstract bool IsSatisfiedBy(object candidate);
}
The composites would then be:
public class AndSpecification : ISpecification
{
...
public async Task<bool> IsSatisfiedByAsync(object o)
{
return await leftCondition.IsSatisfiedByAsync(o) && await rightCondition.IsSatisfiedByAsync(o);
}
}
public static class SpecificationExtensions
{
public static ISpecification And(ISpeicification @this, ISpecification other) =>
new AndSpecification(@this, other);
}
and individual specifications as such:
public class FileExistsSpecification : ISpecification
{
public async Task<bool> IsSatisfiedByAsync(object o)
{
return await _fileStorage.FileExistsAsync(addRequest.FileName);
}
}
public class FileNameSpecification : SynchronousSpecification
{
private static readonly char[] _invalidEndingCharacters = { '.', '/' };
public override bool IsSatisfiedBy(object o)
{
var request = (AddRequest)o;
if (string.IsNullOrEmpty(request.FileName))
return false;
if (request.FileName.Length > 1024)
return false;
if (request.FileName.Contains('\\') || _invalidEndingCharacters.Contains(request.FileName.Last()))
return false;
return true;
}
}
Usage:
var validations = new FileNameSpecification().And(new FileExistsSpecification());
if (await validations.IsSatisfiedByAsync(addRequest))
{ ... }
Upvotes: 4
Reputation: 1188
I don't know, why you need async operations in a sync driven pattern.
Imagine, if the first result is false
and you have two or more async checks, it would be a waste in performance.
If you want to know, how to get an async request back in sync, you can try to use the following:
public class FileExistsSpecification : CompositeSpecification
{
public override bool IsSatisfiedBy(object o)
{
var addRequest = (AddRequest)o
Task<bool> fileExistsResult = _fileStorage.FileExistsAsync(addRequest.FileName);
fileExistsResult.Wait();
return fileExistsResult.Result;
}
}
You should also use the generics approach.
Upvotes: -1