Reputation:
I have a Python WebSocket server. This can return a response when it receives a message.
import tornado.web
import tornado.websocket
import tornado.ioloop
class WebSocketHandler(tornado.websocket.WebSocketHandler):
def open(self):
print("New client connected")
self.write_message("You are connected")
def on_message(self, message):
self.write_message(u"You said: " + message)
def on_close(self):
print("Client disconnected")
def check_origin(self, origin):
return True
application = tornado.web.Application([
(r"/", WebSocketHandler),
])
if __name__ == "__main__":
application.listen(8888)
tornado.ioloop.IOLoop.instance().start()
However, this can't send messages before it receives one. How do I send a message actively? For example, it measures time and if it didn't receive messages for 10 sec, it send "Are you sleeping?".
I want to make chatbot using WebSocket. I use tornado and websocket because I only know this, and I would be interested if you know of better methods to use in this regard.
Upvotes: 5
Views: 5027
Reputation: 4818
You can add a schedule with tornado.ioloop.PeriodicCallback
and simply check if there has been activity or not based on time, like the following (I adapted from your code and this answer):
import tornado.web
import tornado.websocket
import tornado.ioloop
import time
class WebSocketHandler(tornado.websocket.WebSocketHandler):
def simple_init(self):
self.last = time.time()
self.stop = False
def open(self):
self.simple_init()
print("New client connected")
self.write_message("You are connected")
self.loop = tornado.ioloop.PeriodicCallback(self.check_ten_seconds, 1000, io_loop=tornado.ioloop.IOLoop.instance())
self.loop.start()
def on_message(self, message):
self.write_message(u"You said: " + message)
self.last = time.time()
def on_close(self):
print("Client disconnected")
self.loop.stop()
def check_origin(self, origin):
return True
def check_ten_seconds(self):
print("Just checking")
if (time.time() - self.last > 10):
self.write_message("You sleeping mate?")
self.last = time.time()
Now with a client alternating between idling and writing (adapted from here):
class Client(object):
def __init__(self, url, timeout):
self.url = url
self.timeout = timeout
self.ioloop = IOLoop.instance()
self.ws = None
self.connect()
PeriodicCallback(self.keep_alive, 20000, io_loop=self.ioloop).start()
self.ioloop.start()
@gen.coroutine
def connect(self):
print("trying to connect")
try:
self.ws = yield websocket_connect(self.url)
except Exception as e:
print("connection error")
else:
print("connected")
self.run()
@gen.coroutine
def run(self):
once = False
while True:
msg = yield self.ws.read_message()
print(msg)
if once:
time.sleep(11)
once = False
else:
time.sleep(1)
once = True
self.ws.write_message("Hello matey")
if msg is None:
print("connection closed")
self.ws = None
break
def keep_alive(self):
if self.ws is None:
self.connect()
else:
self.ws.write_message("keep alive")
We obtain the expected output:
trying to connect
connected
You are connected
You said: Hello matey
You sleeping mate?
You said: Hello matey
You said: Hello matey
You sleeping mate?
Upvotes: 3