Reputation: 471
I'm using Xcode 8.3.2 so first I import mapkit. Then I set markers to the map. Then I add the following code to add a polyline to the map but it won't show any.
class ViewController: UIViewController, MKMapViewDelegate { @IBOutlet weak var mapView: MKMapView!
override func viewDidLoad() {
self.mapView.delegate = self
super.viewDidLoad()
let template = "http://tile.openstreetmap.org/{z}/{x}/{y}.png"
let point1 = CLLocationCoordinate2D(latitude: 6.9271, longitude: 79.8612);
let point2 = CLLocationCoordinate2D(latitude: 9.6615, longitude: 80.0255);
let overlay = MKTileOverlay(urlTemplate: template)
overlay.canReplaceMapContent = true
let location = CLLocationCoordinate2DMake(6.878069, 79.892119)
mapView.add(overlay, level: .aboveLabels)
mapView.setRegion(MKCoordinateRegionMakeWithDistance(location, 1100, 1100), animated: true)
let pin = PinAnnotation(title: "Nimbus", subtitle: "Best", coordinate: location)
mapView.addAnnotation(pin)
let points: [CLLocationCoordinate2D]
points = [point1, point2]
let polyline = MKGeodesicPolyline(coordinates: points, count: 3)
mapView.add(polyline)
UIView.animate(withDuration: 1.5, animations: { () -> Void in
let span = MKCoordinateSpanMake(0.01, 0.01)
let region1 = MKCoordinateRegion(center: point1, span: span)
self.mapView.setRegion(region1, animated: true)
})
}
func mapView(_ mapview: MKMapView, rendererFor overlay: MKOverlay) ->MKOverlayRenderer{
if let overlayGeodesic = overlay as? MKGeodesicPolyline
{
let overLayRenderer = MKPolylineRenderer(polyline: overlayGeodesic)
overLayRenderer.lineWidth = 5
overLayRenderer.strokeColor = UIColor.blue
return overLayRenderer
}
return MKOverlayRenderer(overlay: overlay)
}
Upvotes: 2
Views: 1616
Reputation: 20804
First you need to add this line, I think you already have added but anyway
self.mapView.delegate = self
After that you need to implement this MKMapViewDelegate
method func mapView(_ mapView: MKMapView, rendererFor overlay: MKOverlay) -> MKOverlayRenderer
and return the MKOverlayRenderer
needed for your current overlay in this case MKPolylineRenderer
this is an important part if you don't implement this method then you never will have your polyline rendered
implementation will be something like this
func mapView(_ mapView: MKMapView, rendererFor overlay: MKOverlay) -> MKOverlayRenderer {
if let overlayGeodesic = overlay as? MKGeodesicPolyline
{
let overLayRenderer = MKPolylineRenderer(polyline: overlayGeodesic)
overLayRenderer.lineWidth = 5
overLayRenderer.strokeColor = UIColor.blue
return overLayRenderer
}
if let overlayTile = overlay as? MKTileOverlay{
let overLayRenderer = MKTileOverlayRenderer(tileOverlay: overlayTile)
return overLayRenderer
}
return MKOverlayRenderer(overlay: overlay)
}
And voila! there is your polyLine rendered
Upvotes: 1