Reputation: 3715
How do you make the button with overrided WM_PAINT transparent. So that you could see the form through it in all places except where something is drawn. At the same time avoiding the flicker.
I saw examples with SetBkMode(HDC, TRANSPARENT), using NULL_BRUSH, examples with CompatibleDC and BitBlts, but I'm not quite sure which is the correct way to go, and also, how it behaves when WM_CLIPCHILDREN is set on the parent window. Most of the experiments I did had some weird behavior as well. Can't find a good documentation on WM_ERASEBKGND/WM_CTLCOLOR/WM_PAINT/WS_EX_COMPOSITED/WS_CLIPCHILDREN/etc internal relations on MSDN at all.
Does anyone know where I could read about this topic with all the gotchas associated?
Upvotes: 3
Views: 6106
Reputation: 36016
mmm, I've never found anything close to a authoritative document on this topic.
This just serves as my rather random memory dump trying to get controls to "play nice", when animated, on a window that was either skinned (normal non client area with a bitmap background), layered (to get a window with custom non client edges with drop shadow effects) or with extended Aero Glass (via the DwmExtendFrameIntoClient) effects.
Final take on the situation:
With a little work you can get a skin behind most standard controls easily. WS_CLIPCHILDREN and no background painting on the parent will mimimize flicker. Handle WM_CTLCOLORxxx to fill the background on the controls.
If you are using Group Boxes or TabControls to frame other controls you absolutely must get the Z-order correct if using WS_CLIPSIBLINGS.
By sending controls WM_PRINTCLIENT messages, and some subclassing, you can get standard controls to paint onto a DIBSection, which you can then manually (or use DWM worker functions) repair the alpha channel of, and then paint onto a layered window, or a window with extended aero glass. This is even flicker free, but controls that don't support WM_PRINTCLIENT, or frequently update themselves outside of WM_PAINT, will not display correctly.
Upvotes: 7