Reputation: 427
I want to add an application icon to my program. I've tried to do that as following, but it haven't worked:
primaryStage.getIcons().add(new Image(Main.class.getResourceAsStream("lock.png")));
primaryStage.getIcons().add(new Image(Controller.class.getResourceAsStream("lock.png")));
final Parent root = FXMLLoader.load(getClass().getResource("passwordGenerator.fxml"));
or
primaryStage.getIcons().add(new Image("lock.png"));
Also I tried to do that without a FXML
file and it worked.
How can I add an application Icon with a FXML
file?
Upvotes: 3
Views: 4319
Reputation: 1361
here the solution it works with me : Main class :
public class JavaFXIcons extends Application {
@Override
public void start(Stage stage) throws Exception {
Parent root = FXMLLoader.load(getClass().getResource("FXMLDocument.fxml"));
Scene scene = new Scene(root);
stage.getIcons().add(new Image(JavaFXIcons.class.getResourceAsStream("stackoverflow.jpg"))) ;
stage.setScene(scene);
stage.show();
}
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
launch(args);
}
}
FXML file:
<?xml version="1.0" encoding="UTF-8"?>
<?import java.lang.*?>
<?import java.util.*?>
<?import javafx.scene.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<AnchorPane id="AnchorPane" prefHeight="200" prefWidth="320" xmlns:fx="http://javafx.com/fxml/1" fx:controller="javafxicons.FXMLDocumentController">
<children>
<Button layoutX="126" layoutY="90" text="Click Me!" onAction="#handleButtonAction" fx:id="button" />
<Label layoutX="126" layoutY="120" minHeight="16" minWidth="69" fx:id="label" />
</children>
</AnchorPane>
Upvotes: 0