Reputation: 35408
I have the following construct:
template <class... Args>
class some_class
{
public:
some_class() = default;
some_class(Args...) = delete;
~some_class() = default;
};
template<>
class some_class<void>
{
public:
some_class() = default;
~some_class() = default;
};
The reason for this is that I just want to allow the users to create objects using the default constructor, so for example:
some_class<int,float> b;
should work but
some_class<int,float> c(1,3.4);
should give me a compilation error.
At some point in time I also needed to create templates based on void
hence, the specialization for void
:
some_class<void> a;
But by mistake I have typed:
some_class<> d;
And suddenly my code stopped compiling and it gave me the error:
some_class<Args>::some_class(Args ...) [with Args = {}]’ cannot be
overloaded
some_class(Args...) = delete;
So here comes the question: I feel that I am wrong that I assume that some_class<>
should be deduced to the void
specialization... I just don't know why. Can please someone explain why some_class<>
(ie: empty argument list) is different from some_class<void>
? (A few lines from the standard will do :) )
Upvotes: 2
Views: 97
Reputation: 171127
void
is a type like any other (an incomplete type, to be precise). This means it can be used as a template argument for type template parameters normally. Taking your class template, these are all perfectly valid, and distinct, instantiations:
some_class<void>
some_class<void, void>
some_class<void, void, void>
some_class<void, char, void>
In the first case, the parameter pack Args
has one element: void
. In the second case, it has two elements: void
and void
. And so on.
This is quite different from the case some_class<>
, in which case the parameter pack has zero elements. You can easily demonstrate this using sizeof...
:
template <class... Pack>
struct Sizer
{
static constexpr size_t size = sizeof...(Pack);
};
int main()
{
std::cout << Sizer<>::size << ' ' << Sizer<void>::size << ' ' << Sizer<void, void>::size << std::endl;
}
This will output:
0 1 2
I can't really think of a relevant part of the standard to quote. Perhaps this (C++11 [temp.variadic] 14.5.3/1):
A template parameter pack is a template parameter that accepts zero or more template arguments. [ Example:
template<class ... Types> struct Tuple { }; Tuple<> t0; // Types contains no arguments Tuple<int> t1; // Types contains one argument: int Tuple<int, float> t2; // Types contains two arguments: int and float Tuple<0> error; // error: 0 is not a type
—end example ]
Upvotes: 2