Reputation: 3085
We cannot access camera from an iOS11 (public release) home screen web app using either WebRTC or the file input, details below. How can our users continue to access the camera please?
We are serving the web app page over https.
Update, April
The public release of iOS 11.3 seems to have fixed the issue and file input camera access is working again!
Update, March
As people here have said the Apple docs advise web app camera function is returning in 11.3 along with service workers. This is good but we are not sure yet if we want to everyone to to reinstall again until we can thoroughly test on 11.3GM.
Solution, November
We lost hope Apple want to fix this and moved forward. Modified our web app to remove the iOS "Add to home screen" function and asked affected users to remove any previous home screen icon.
Update, 6 December
iOS 11.2 and iOS 11.1.2 don't fix.
Workarounds, 21 September
Seems we could ask existing customers of the web app
Our current production code uses a file input which has worked fine for years with iOS 10 and older. On iOS11 it works as a Safari tab but not from the home screen app. In the latter case the camera is opened and only a black screen is shown, hence it is unusable.
<meta name="apple-mobile-web-app-capable" content="yes">
...
<input type="file" accept="image/*">
Safari 11 on iOS11 offers WebRTC media capture which is great.
We can capture a camera image to canvas on a normal web page on desktop and mobile using navigator.mediaDevices.getUserMedia per the sample code linked here.
When we add the page to iPad or iPhone home screen, navigator.mediaDevices
becomes undefined
and unusable.
<meta name="apple-mobile-web-app-capable" content="yes">
...
// for some reason safari on mac can debug ios safari page but not ios home screen web apps
var d = 'typeof navigator : ' + typeof navigator; //object
d += 'typeof navigator.mediaDevices : ' + typeof navigator.mediaDevices; // undefined
// try alternates
d += 'typeof navigator.getUserMedia : ' + typeof navigator.getUserMedia; // undefined
d += 'typeof navigator.webkitGetUserMedia : ' + typeof navigator.webkitGetUserMedia; // undefined
status1.innerHTML = d;
Upvotes: 135
Views: 52979
Reputation: 614
Recently I faced the same problem, the only solution I came up with was to open in the app in browser instead of the normal mode. But only on iOS!
The trick was to create 2 manifest.json files with different configurations.
The normal one for android and one for everything is Apple, manifest-ios.json, the only difference will be on the display property.
Step 1: Add id to the manifest link tag:
<link id="manifest" rel="manifest" href="manifest.json">
Step 2: Added this script to the bottom of the body:
<script>
let isIOS = /(ipad|iphone|ipod|mac)/g.test(navigator.userAgent.toLowerCase());
let manifest = document.getElementById("manifest");
if (isIOS)
manifest.href = 'manifest-ios.json'
</script>
Step 3: in the manifest-ios.json set the display to browser
{
"name": "APP",
"short_name": "app",
"theme_color": "#0F0",
"display": "browser", // <---- use this instead of standard
...
}
Another problem appears such as opening the app multiple times in multple tabs, sometimes.
But hope it helps you guys!
Upvotes: 0
Reputation: 270
Apparently is solved in "ios 13 beta 1": https://twitter.com/ChromiumDev/status/1136541745158791168?s=09
Update 20/03/2020: https://twitter.com/firt/status/1241163092207243273?s=19
Upvotes: 3
Reputation: 300
This seems to be working again in iOS 11.4 if you are using a file input field.
Upvotes: 1
Reputation: 644
Good news! The camera finally seems to be accessible from a home screen web app in the first iOS 11.3 beta.
I have made a repo with a few files, which demonstrate that it works:
https://github.com/joachimboggild/uploadtest
Steps to test:
Now the camera should work normally and not be a black screen. This demonstrates that the functionality works again.
I must add that I use a plain field, not getUserMedia or somesuch. I do not know if that works.
Upvotes: 15
Reputation: 508
Update: While some earlier published changelogs and postings led me to believe that Web Apps using a manifest.json
instead of apple-mobile-web-app-capable
would finally have access to a proper WebRTC implementation, unfortunately this is not true, as others here have pointed out and testing has confirmed. Sad face.
Sorry for the inconveniences caused by this and let's hope that one lucky day in a galaxy far, far away Apple will finally give us camera access in views powered by (non-Safari) WebKit...
Yes, as others have mentioned, getUserMedia is only available directly in Safari but neither in a UIWebView nor WKWebView, so unfortunately your only choices are
<meta name="apple-mobile-web-app-capable" content="yes">
so your 'app' runs in a normal Safari tab, where getuserMedia is accessible Here's to hoping Apple removes this WebRTC restriction rather sooner than later...
Upvotes: 26
Reputation: 334
We have quite similar problem. So far the only workaround we were able to do is to remove the meta tag for it to be "apple-mobile-web-app-capable" and let users to open it in Safari, where everything seems to work normally.
Upvotes: 26