Reputation: 42
I want to add a delay so that one line will run and then after a short delay the second one will run. I'm fairly new to C++ so I'm not sure how I would do this whatsoever. So ideally, in the code below it would print "Loading..." and wait at least 1-2 seconds and then print "Loading..." again. Currently it prints both instantaneously instead of waiting.
cout << "Loading..." << endl;
// The delay would be between these two lines.
cout << "Loading..." << endl;
Upvotes: 1
Views: 16667
Reputation: 5566
to simulate a 'work-in-progress report', you might consider:
// start thread to do some work
m_thread = std::thread( work, std::ref(*this));
// work-in-progress report
std::cout << "\n\n ... " << std::flush;
for (int i=0; i<10; ++i) // for 10 seconds
{
std::this_thread::sleep_for(1s); //
std::cout << (9-i) << '_' << std::flush; // count-down
}
m_work = false; // command thread to end
m_thread.join(); // wait for it to end
With output:
... 9_8_7_6_5_4_3_2_1_0_
work abandoned after 10,175,240 us
Overview: The method 'work' did not 'finish', but received the command to abandon operation and exit at timeout. (a successful test)
The code uses chrono and chrono_literals.
Upvotes: 1
Reputation: 12354
in c++ 11 you can use this thread and crono to do it:
#include <chrono>
#include <thread>
...
using namespace std::chrono_literals;
...
std::this_thread::sleep_for(2s);
Upvotes: 6
Reputation: 32
In windons OS
#include <windows.h>
Sleep( sometime_in_millisecs ); // note uppercase S
In Unix base OS
#include <unistd.h>
unsigned int sleep(unsigned int seconds);
#include <unistd.h>
int usleep(useconds_t usec); // Note usleep - suspend execution for microsecond intervals
Upvotes: 0
Reputation: 1147
You want the sleep(unsigned int seconds)
function from unistd.h
. Call this function between the cout
statements.
Upvotes: -1