Reputation: 9396
In my current code I have a method like this to read data from a device (pseudo code):
public async Task<string> ReadAllDataFromDevice()
{
var buffer = "";
using (var device = new Device())
{
while(device.HasMoreData)
{
buffer += await device.ReadLineAsync();
}
}
return buffer;
}
I then want to send all that data via the network to some receiver. The amount of data can be really large. So clearly the above design is not very memory-efficient since it requires to read all the data before I can start sending it to the network socket.
So what I'd like to have is a function that returns a stream instead. Something like this:
public async Task<Stream> ReadAllDataFromDevice()
{
var stream = new MemoryStream();
using (var device = new Device())
using (var streamWriter = new StreamWriter(stream, new UTF8Encoding(), 512, true))
{
while(device.HasMoreData)
{
var line = await device.ReadLineAsync();
await streamWriter.WriteLineAsync(line);
}
await streamWriter.FlushAsync();
}
return stream;
}
This returns a stream but it clearly does not solve my problem, because the stream is returned only after all the data has been read from the device.
So I came up with this:
public Stream ReadAllDataFromDevice()
{
var stream = new MemoryStream();
Task.Run(async () => {
using (var device = new Device())
using (var streamWriter = new StreamWriter(stream, new UTF8Encoding(), 512, true))
{
while(device.HasMoreData)
{
var line = await device.ReadLineAsync();
await streamWriter.WriteLineAsync(line);
}
await streamWriter.FlushAsync();
}
});
return stream;
}
Is this a good design? I'm especially concerned about thread-safety, lifetime of the stream object used in the lambda, and exception handling.
Or is there a better pattern for this kind of problem?
Edit
Actually I just came up with another design that looks much cleaner to me. Instead of having the ReadAllDataFromDevice()
function returning a stream, I let the consumer of the data provide the stream, like this:
public async Task ReadAllDataFromDevice(Stream stream)
{
using (var device = new Device())
using (var streamWriter = new StreamWriter(stream, new UTF8Encoding(), 512, true))
{
while(device.HasMoreData)
{
var line = await device.ReadLineAsync();
await streamWriter.WriteLineAsync(line);
}
await streamWriter.FlushAsync();
}
}
Upvotes: 1
Views: 1786
Reputation: 9396
This is the design I'm using now:
public async Task ReadAllDataFromDevice(Func<Stream, Task> readCallback)
{
using (var device = new Device())
{
await device.Initialize();
using (var stream = new DeviceStream(device))
{
await readCallback(stream);
}
}
}
The line-by-line device access is encapsulated in the custom DeviceStream
class (not shown here).
The consumer of the data would look something like this:
await ReadAllDataFromDevice(async stream => {
using (var streamReader(stream))
{
var data = await streamReader.ReadToEndAsync();
// do something with data
}
});
Upvotes: 1