Reputation: 6082
I was developing a generic linked list. Although the compiler doesn't give any error but on running the program, it just crashes. I haven't been able to figure out what's wrong but since I am trying insert method of the list in main
, the problem is somewhere there itself. Here's the code in List.h
#include<cstdlib>
enum Error_code
{
success,
overflow,
underflow,
range_error
};
template<class Node_entry>
struct Node
{
Node_entry entry;
Node<Node_entry> *next;
Node()
{
next=NULL;
}
Node(Node_entry item, Node<Node_entry> *add_on=NULL)
{
entry=item;
next=add_on;
}
};
template<class List_entry>
class List
{
public:
List()
{
count=0;
head=NULL;
}
Error_code insert(int position, const List_entry &x)
{
if(position<0 || position>count)
return range_error;
Node<List_entry> *previous, *following, *new_node;
if(position>0) {
previous=set_position(position-1);
following=previous->next;
} else {
following=head;
}
new_node = new Node<List_entry>(x, following);
if(new_node==NULL)
return overflow;
if(position==0)
head=new_node;
else
previous->next=new_node;
count++;
return success;
}
Error_code remove(int position, List_entry &x)
{
if(position<0 || position>count)
return overflow;
Node<List_entry> *old_node, *previous;
if(position==0)
old_node=head;
else {
previous=set_position(position-1);
old_node=previous->next;
}
if(old_node==NULL)
return underflow;
if(position==0) {
head=old_node->next;
delete old_node;
} else {
previous->next=old_node->next;
delete old_node;
}
count--;
return success;
}
bool empty() const
{
return count==0;
}
~List()
{
Node<List_entry> *temp_node=head->next;
while(!empty()) {
delete head;
head=temp_node;
temp_node=head->next;
}
}
protected:
int count;
Node<List_entry> *head;
Node<List_entry> *set_position(int position)const
{
Node<List_entry> *q=head;
for(int i=0;i<count;i++)
q=q->next;
return q;
}
};
main.cpp
#include <iostream>
#include"List.h"
using namespace std;
int main()
{
int i;
List<int> the_list;
the_list.insert(1, 2);
}
P.S I am just into learning the basics for now and not working on large scale design modules and practices. At this point, this only needs to work.
Upvotes: 0
Views: 435
Reputation: 363487
What happens in your main
function is:
insert
at position 1, which fails with range_error
because position>count
. If you choose to return error codes, you should always check for them.head
is NULL
when you try to dereference it with Node<List_entry> *temp_node=head->next;
Upvotes: 1
Reputation: 106904
Just to add to other answers - set_position
method has a bug, it uses count
instead of position
.
Upvotes: 1
Reputation: 146900
You set the head to NULL in the constructor, but don't check for null in any of your functions. In set_position, you blindly try to iterate through head and accompanying nodes without verifying that they actually exist.
Upvotes: 4