Reputation: 129
I am working with a very inconvenient software, and it doesn't support clang. So, I am required to change my cmake compiler and as I read almost everywhere, and here How can I make CMake use GCC instead of Clang on Mac OS X?, I tried :
cmake -DCMAKE_CXX_COMPILER=/usr/bin/g++
However, I am still getting this error
CMake Error at CMakeLists.txt:59 (message):
GAMBIT does not support the Clang compiler. Please choose another
compiler.
-- Configuring incomplete, errors occurred!
Any suggestion, please?
Upvotes: 7
Views: 11323
Reputation: 18551
You probably need to set CMAKE_C_COMPILER
as well, that is:
cmake -DCMAKE_CXX_COMPILER=/usr/bin/g++ -DCMAKE_C_COMPILER=/usr/bin/gcc
Indeed, looking at Gambit source code, it seems it's mostly C.
Personally, I usually like to set both, just in case.
Upvotes: 2
Reputation: 171127
I've found setting environment variables CC
and CXX
before running CMake for the first time peferrable to messing with CMAKE_CXX_COMPILER
. Also note that it's probably a good idea to set both. So get into an empty binary directory and run this:
CC=/usr/bin/gcc CXX=/usr/bin/g++ cmake ...
Also make sure that /usr/bin/gcc
is really GCC and not e.g. a symlinked or otherwise disguised Clang (I believe such setup can exist in the MacOS world).
Upvotes: 9