FMontano
FMontano

Reputation: 937

How to set app_name based on built type and build flavor using gradle

I have my bluid.gradle set different app_names for debug and release like this:

buildTypes {
    debug {
        ...
        resValue "string", "app_name", "App Dev"
    }

    release {
        ...
        resValue "string", "app_name", "App"
    }
}

Now, I want to add two flavors for two different targets of the app:

buildTypes {
    debug {
        ...
        resValue "string", "app_name", "App Dev"
    }

    release {
        ...
        resValue "string", "app_name", "App"
    }
}

productFlavors {
    app {
        ...
        resValue "string", "app_name", "App"
    }
    client {
        ...
        resValue "string", "app_name", "Client App"
    }
}

The question is, how can I set the app_name to match this output:

I have seen some answers using resources, but I want to know if there is a way to do so just using gradle.

Upvotes: 1

Views: 1554

Answers (5)

Leon
Leon

Reputation: 11

just like this

build.gradle:

buildTypes {
        debug {
            minifyEnabled false
            manifestPlaceholders = [app_name          : "@string/app_name_debug_version"
                                    , app_icon        : "@mipmap/ic_launcher_debug"
            ]
        }
        release {
            minifyEnabled false
            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
            debuggable false
            manifestPlaceholders = [app_name          : "@string/app_name"
                                    , app_icon        : "@mipmap/ic_launcher"
            ]
        }
}

productFlavors {
    client {}
    app {}
}

AndroidManifest.xml :

<application
        android:name=".common.base.App"
        android:allowBackup="true"
        android:hardwareAccelerated="true"
        android:icon="${app_icon}"
        android:label="${app_name}"
        android:largeHeap="true"
        android:theme="@style/AppTheme"
        tools:replace="android:label,android:icon">

Upvotes: 1

FMontano
FMontano

Reputation: 937

Found the solution on this answer

Using manifestPlaceholders

Upvotes: 0

Jorge Roldan
Jorge Roldan

Reputation: 21

You can do something like this:

flavorDimensions "roadmap"

productFlavors{

    production {
        dimension "roadmap"
        applicationId "com.yourappid"
        versionCode 1
        versionName "0.1.0"
    }

    preview {
        dimension "roadmap"
        applicationIdSuffix ".beta"
        versionNameSuffix "-beta"
        versionCode 1
        versionName "0.1.0"
    }

    demo {
        dimension "roadmap"
        applicationIdSuffix ".alpha"
        versionNameSuffix "-alpha"
        versionCode 1
        versionName "0.1.0"
    }

Upvotes: 0

Pritesh Patel
Pritesh Patel

Reputation: 698

Try this

flavorDimensions "stage", "production"
fav1Debug {      
    dimension "stage"
    resValue "string", "app_name", "App Debug"
}
fav1Production {      
    dimension "production"
    resValue "string", "app_name", "App Production"
}

fav2Debug {  
     dimension "stage"
    resValue "string", "app_name", "Client Debug"
}

fav2Production {      
    dimension "production"
    resValue "string", "app_name", "Client Production"
}

Upvotes: 1

Pritesh Patel
Pritesh Patel

Reputation: 698

You can make use of app_name in AndroidManifest.xml file for Launcher activity like

<activity
         android:name="com.aone.adesa.Main.SplashScreenActivity"
         android:configChanges="orientation|screenSize"
         android:label="@string/app_name"
</activity

Upvotes: 0

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