Reputation: 119
I want to call the method walo() from render() in classMyGdxGame:
public class MyGdxGame extends ApplicationAdapter{
public void render() {
walo();
}
}
public class AndroidLauncher extends AndroidApplication {
AndroidLauncher android =new AndroidLauncher();
public void walo() {
Toast.makeText(getApplicationContext(), "You Don't Have Enough Money",
Toast.LENGTH_LONG).show();
}
}
Upvotes: 0
Views: 425
Reputation: 1094
Create interface in core, implement this interface in AndroidLauncher and send it to game. So you can call method or pass data to render.
Interface:
public interface SomeInterface {
public void walo();
}
AndroidLauncher:
public class AndroidLauncher implements SomeInterface{
@Override
protected void onCreate() {
AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
initialize(new MyGdxGame(this), config);
}
public void walo() {
Toast.makeText(getApplicationContext(), "You Don't Have Enough Money",
Toast.LENGTH_LONG).show();
}
}
In game class
public MyGdxgame(SomeInterface myinterface) {
this.myinterface=myinterface;
}
public render() {
myinterface.walo()
}
Here's example (my google play service interface) and a link to open source data of my libgdx game.
public interface PlayServices
{
public void signIn();
public void signOut();
public void rateGame();
public void unlockAchievement(String str);
public void submitScore(int highScore);
public void submitLevel(int highLevel);
public void showAchievement();
public void showScore();
public void showLevel();
public boolean isSignedIn();
public void showBannerAd();
public void hideBannerAd();
public void showInterstitialAd (Runnable then);
public void showRewardedVideo();
public boolean isRewardEarned();
}
You can see ads and video rewards implemented like this.
Upvotes: 1