Reputation: 1704
I have some doubt of understanding the concept of using delegate, below is the delegate example that I have.
This example is using a Photo filtering software as a instance, which will add filter to a photo and using delegate will increase the flexibility of adding new filter in the future.
Before using Delegate
Photo.cs:
class Photo
{
private string path;
public Photo(string path)
{
this.path = path;
Console.WriteLine("{0} imported", path);
}
public void Save()
{
Console.WriteLine("{0} photo saved", this.path);
}
}
PhotoFilter.cs:
class PhotoFilter
{
public void AddBrigtness(Photo photo)
{
Console.WriteLine("Added Brightness");
}
public void AddFilter(Photo photo)
{
Console.WriteLine("Added Filter");
}
public void AddShadow(Photo photo)
{
Console.WriteLine("Added Shadow");
}
}
PhotoProcesser.cs:
class PhotoProcesser
{
public void Process(string path)
{
var photo = new Photo(path);
var filter = new PhotoFilter();
filter.AddBrigtness(photo);
filter.AddFilter(photo);
filter.AddShadow(photo);
photo.Save();
}
}
Program.cs:
class Program
{
static void Main(string[] args)
{
var process = new PhotoProcesser();
process.Process("123.jpg");
}
}
After using Delegate
*** Photo.cs and PhotoFilter.cs are remain unchanged
PhotoProcesser.cs:
delegate void PhotoMethodHandler(Photo p); // Delegate
class PhotoProcesser
{
public void Process(string path,PhotoMethodHandler methodHandler)
{
var photo = new Photo(path);
methodHandler(photo);
photo.Save();
}
}
Program.cs:
class Program
{
static void Main(string[] args)
{
var filter = new PhotoFilter();
PhotoMethodHandler p = filter.AddBrigtness;
p += filter.AddFilter;
p += RemoveRedEyeFilter; // To simulate the flexibility of using Delegate
var process = new PhotoProcesser();
process.Process("123.jpg",p);
}
static void RemoveRedEyeFilter(Photo photo) // Newly added filter
{
Console.WriteLine("Added RemoveRedEye");
}
}
Output:
At this point, I can understand the flexibility of using Delegate as a Function pointer, but if we are thinking in another way, we also can get the same result if we don't use the PhotoProcesser.cs and change the Program.cs as below:
Program.cs:
class Program
{
static void Main(string[] args)
{
var photo = new Photo("p1.jpg");
var filter = new PhotoFilter();
filter.AddBrigtness(photo);
filter.AddFilter(photo);
RemoveRedEyeFilter(photo);
photo.Save();
}
static void RemoveRedEyeFilter(Photo photo) // Newly added filter
{
Console.WriteLine("Added RemoveRedEye");
}
}
Output:
It will get the same outcome and the same flexibility (To add a new filter in this case) as using of delegate.
As per above example,could anyone can give me some direction to understand what is the benefit/different of using delegate? Thanks!
Upvotes: 3
Views: 108
Reputation: 2357
The idea behind delegates (and with lambda or any pointer to a function) is to be able to transfer a static behaviour (defined by code) to dynamic (defined by data).
For instance I could do :
Photo p = new Photo();
p = ApplyX(p);
p = ApplyY(p);
...
But with delegate I can do
List<Func<Photo,Photo>> filters = Whatever();
Photo p = new Photo();
foreach(var filter in filters)
{
p = filter(p);
}
This would let you change the list of filters at runtime (by inserting and removing delegate in the filters list).
You can check this for further reading: Open Closed Principle
Upvotes: 2