Reputation: 373
I'm trying to display an Image on the FabricJS Canvas inside my Polymer Element. By doing this, this error appears:
Uncaught TypeError: Cannot read property '_set' of undefined
at klass._onObjectAdded (fabric.js:6964)
at klass.add (fabric.js:260)
at HTMLElement.ready (convert-section.html:97)
at HTMLElement._enableProperties (property-accessors.html:531)
at HTMLElement.connectedCallback (element-mixin.html:630)
at HTMLElement._attachDom (element-mixin.html:690)
at HTMLElement._readyClients (element-mixin.html:663)
at HTMLElement._flushClients (property-effects.html:1518)
at HTMLElement._propertiesChanged (property-effects.html:1644)
at HTMLElement._flushProperties (property-accessors.html:549)
Is it possible to display an Image on a FabricJs canvas inside my Polymer Element? Or did I made an misstake? I'm new to Polymer and I don't have much experience.
I can display shapes like triangles etc.
Here is my Element:
<link rel="import" href="../../bower_components/polymer/polymer-element.html">
<link rel="import" href="my-paper-element-styles.html">
<dom-module id="convert-section">
<template>
<style include="my-paper-element-styles">
</style>
<canvas id="convertCanvas" ></canvas>
</template>
<script>
class ConvertSection extends Polymer.Element {
static get is() {
return 'convert-section';
}
static get properties() {
return {
imageLocationPath: {
type: String,
notify: true
}
};
}
disconnectedCallback() {
super.disconnectedCallback();
this.imageLocationPath = "";
}
ready() {
super.ready();
this.canvas = this.__canvas = new fabric.Canvas(this.$.convertCanvas);
var height = window.innerHeight - 48;
var width = window.innerWidth - 300;
this.canvas.setHeight(height);
this.canvas.setWidth(width);
var image = fabric.Image.fromURL('img/viper-board.png');
this.canvas.add(image);
}
}
window.customElements.define(ConvertSection.is, ConvertSection);
</script>
<script src="../../node_modules/fabric/dist/fabric.js"></script>
</dom-module>
Upvotes: 0
Views: 154
Reputation: 15604
ready() {
super.ready();
var self = this;
self.canvas = self.__canvas = new fabric.Canvas(self.$.convertCanvas);
var height = window.innerHeight - 48;
var width = window.innerWidth - 300;
self.canvas.setHeight(height);
self.canvas.setWidth(width);
fabric.Image.fromURL('img/viper-board.png',function(oImg){
oImg.set({
left:10,
top:10
});
self.canvas.add(oImg);
});
}
As you can see fromURL doesn't return anything. You need to pass source url and a callback function and add that image inside callback function.
Upvotes: 1