Reputation: 715
As the title says. The following is my code skeleton.
class CLASS
{
public:
void A();
private:
DWORD WINAPI B(LPVOID);
};
void CLASS::A()
{
DWORD (WINAPI CLASS::*thread)(LPVOID) = &CLASS::B;
...
CreateThread(NULL, 0, thread, &arg, 0, NULL);
...
}
the function B needs CLASS's member variables.
But I've got an error code when I compiled this.
It's " can't convert argument 3 from 'DWORD (__stdcall CLASS::* )(LPVOID)' to 'LPTHREAD_START_ROUTINE' " or something like that.
I don't know if it is the same in the english environment.
can anybody help please?
Upvotes: 6
Views: 15220
Reputation: 72479
Seriously, use std::thread
:
class CLASS
{
public:
void A();
private:
void B(your args go here);
};
void CLASS::A()
{
std::thread t(&CLASS::B, this, your args go here);
// when done
t.join();
// or
t.detach();
}
Your code doesn't compile because CreateThread
is a C API, expecting a non-member C function as a callback. In order to call a non-static member function of a C++ class, the caller needs to know about this
pointer and how to correctly use it. Since WinAPI clearly doesn't have this
and doesn't expect a member function pointer, this cannot possibly work. Your compiler catches this and reports it as a type mismatch error.
This is where the lpParameter
of CreateThread
comes into play. It allows you to pass this
through that parameter. However it doesn't change the fact that CreateThread
doesn't know how to call C++ member functions. Therefore it's your responsibility to wrap it in a static function that will do the member function call:
class CLASS
{
public:
void A();
private:
DWORD B();
static DWORD s_B(LPVOID);
};
DWORD CLASS::s_B(LPVOID that) {
return ((CLASS*)that)->B();
}
void CLASS::A() {
CreateThread(NULL, 0, s_B, this, 0, NULL);
}
This is what @Nawaz does in their answer, except in a slightly more general way.
Even though this approach works, it clearly has downsides:
args
through different means (e.g. through a member of your class).std::thread
already does all that for you.
Upvotes: 13
Reputation: 361402
You've to define your callback function as static
function if it's member function!
From my previous answer: (with little modification)
Even better would be to define a reusable class with pure virtual function run()
to be implemented by the derived thread classes. Here is how it should be designed:
//runnable is reusable class. All thread classes must derive from it!
class runnable
{
public:
virtual ~runnable() {}
static DWORD WINAPI run_thread(LPVOID args)
{
runnable *prunnable = static_cast<runnable*>(args);
return prunnable->run();
}
protected:
virtual DWORD run() = 0; //derived class must implement this!
};
class Thread : public runnable //derived from runnable!
{
public:
void newthread()
{
CreateThread(NULL, 0, &runnable::run_thread, this, 0, NULL);
}
protected:
DWORD run() //implementing the virtual function!
{
/*.....your thread execution code.....*/
}
}
Upvotes: 10
Reputation: 170499
You have to make that member function static
.
The problem here is that every non-static member function has an implicit this
parameter and that's in fact what the compiler is trying to tell you - your nin-static member function has signature different from the one you expected.
Also see this answer to a closely related question.
Upvotes: 3