Reputation: 640
I am writing some sort of source to source compiler and at a moment, I produce a succession of if
statements that allow me to instantiate the correct template object. These objects require a bool...
, so some may need juste one, others many. It looks like :
if(unknow_at_compilation==1){
if(unknown2 == 3){
My_obj<true> A;
My_obj<true, false> B;
/*do something X*/
}else{
My_obj<true> A;
My_obj<false, false> B;
/*do same thing X*/
}else{
if(unknown2 == 3){
My_obj<false> A;
My_obj<true, true> B;
/*do same thing X*/
}else{
My_obj<false> A;
My_obj<false, true> B;
/*do same thing X*/
}
}
but with much more conditions and objects. I can not use polymorphism and pointer since performance is a critical point in my application and the object A
and B
are heavily used.
Instead of that complexe succession if if
I would like to use metaprogrammation. However, I face some serious difficulties...
During my generation, I know the number of objects I need and how much "bool" it needs.
The first step was to encapsulate the "do something" part in a template structure taking sets of boolean :
template<bool... val>
struct bool_set{};
template<typename T1, typename T2>
struct struct_do_something;
template<bool... b1, bool... b2>
struct struct_do_something<bool_set<b1...>, bool_set<b2...>>
{
static void do_something(){
My_obj<b1...> i;
My_obj<b2...> j;
/*Do something*/
}
};
This parts works and I can call it like that (for example) : struct_do_something<bool_set<true, true>, bool_set<false, false>>::do_something();
Then, I've written a structure that generate a single bool_set
using the conditions.
template<bool... static_vals> //bool values of the currently created bool_set
struct bool_set_generator{
template<typename... Bool>
static void select(bool v1, Bool... dynamic_vals) //Conditions in parameters
{
if(v1)
return bool_set_generator<static_vals..., true>::select(dynamic_vals...);
else
return bool_set_generator<static_vals..., false>::select(dynamic_vals...);
}
static void select(){
/*I have a bool_set here -> I can "do something"*/
struct_do_something<bool_set<static_vals...>>::do_something();
}
};
Obviously, it's not finish : I can generate a single bool_set
so my idea was to store the bool_set
already created + the one currently created like that :
template <typename... Created, bool... static_val>
but the compiler (g++ 5.4 with -std=c++11) tells me parameter pack ‘Created’ must be at the end of the template parameter list
and I switch it with the other, it says the same...
Does someone has an idea ? In the end, I would like to call my function like that (or equivalent):
generate_the_do_something<>::call({cond1, cond2}, {cond3, cond4, cond5});
Each initializer list is a bool_set
and this generate_the_do_something
is a structure (of a function ?) that will create the bool_set
and call the do_something()
with them.
Upvotes: 2
Views: 148
Reputation: 66200
If you accept to separate the set of bool
s with a specific separator, as in the following example
call_do_something(false, true, end_set{}, false, false, true, end_set{});
using std::tuple
(to pack the completed bool_set
) it's relatively easy.
See the following working (at least... compiling) example
#include <tuple>
template<bool...>
struct bool_set{};
struct end_set{};
template <bool...>
struct My_obj{};
template <typename, typename>
struct do_something;
template <bool... bs1, bool... bs2>
struct do_something<bool_set<bs1...>, bool_set<bs2...>>
{
static void func ()
{
My_obj<bs1...> mo1;
My_obj<bs2...> mo2;
(void)mo1; // just to avoid a lot warnings
(void)mo2; // just to avoid a lot warnings
// do something else
}
};
template <typename, typename>
struct gtds; // ex generate_the_do_something
template <typename ... Ts, bool ... Bs>
struct gtds<std::tuple<Ts...>, bool_set<Bs...>>
{
template <typename ... As>
static void call (bool const & val, As const & ... as)
{
if ( val )
gtds<std::tuple<Ts...>, bool_set<Bs..., true>>::call(as...);
else
gtds<std::tuple<Ts...>, bool_set<Bs..., false>>::call(as...);
}
template <typename ... As>
static void call (end_set const &, As const & ... as)
{ gtds<std::tuple<Ts..., bool_set<Bs...>>, bool_set<>>::call(as...); }
template <bool bsEmpty = (sizeof...(Bs) == 0U)>
static typename std::enable_if< ! bsEmpty >::type call ()
{ do_something<Ts..., bool_set<Bs...>>::func(); }
template <bool bsEmpty = (sizeof...(Bs) == 0U)>
static typename std::enable_if< bsEmpty >::type call ()
{ do_something<Ts...>::func(); }
};
template <typename ... Ts>
void call_do_something (Ts const & ... ts)
{ gtds<std::tuple<>, bool_set<>>::call(ts...); }
int main ()
{
call_do_something(false, true, end_set{}, false, false, true);
call_do_something(false, true, end_set{}, false, false, true, end_set{});
}
Observe the use of SFINAE (std::enable_if
over call()
without parameters) to permit the call of call_do_something()
with or without ending end_set{}
.
Upvotes: 1