Reputation: 567
How can I get datetime with timezone info (GMT/UTC +7)?
Let's say in real time it was 06:00 PM
and then someone alters the local PC time to 01:00 PM
. How do I get datetime 06:00 PM
?
I have tried this:
System.Globalization.CultureInfo.CurrentCulture.ClearCachedData();
DateTime utcTime = DateTime.UtcNow;
TimeZoneInfo tzi = TimeZoneInfo.FindSystemTimeZoneById("SE Asia Standard Time");
DateTime localTime = TimeZoneInfo.ConvertTimeFromUtc(utcTime, tzi);
Console.WriteLine(localTime);
But I still got 01:00 PM
.
Upvotes: 0
Views: 2259
Reputation: 241693
If you don't want to trust the information on the user's PC at all, then you will need:
You can achieve the first with Noda Time, and the second with my NodaTime.NetworkClock
add-on. Internally, it uses similar NTP code as that given by Martin's answer.
public static DateTime GetRealTimeInZone(string timeZoneId)
{
var clock = NetworkClock.Instance;
var now = clock.GetCurrentInstant();
var tz = DateTimeZoneProviders.Tzdb[timeZoneId];
return now.InZone(tz).ToDateTimeUnspecified();
}
Usage:
DateTime dt = GetRealTimeInZone("Asia/Bangkok");
Or, if you do trust the local time zone setting, just not the clock, then:
public static DateTime GetRealTimeInZone()
{
var clock = NetworkClock.Instance;
var now = clock.GetCurrentInstant();
var tz = DateTimeZoneProviders.Tzdb.GetSystemDefault();
return now.InZone(tz).ToDateTimeUnspecified();
}
Usage:
DateTime dt = GetRealTimeInZone();
Upvotes: 1
Reputation: 751
Just contact NTP server and take it's time. Code found on stackoverflow. You need internet connection to do that of course.
public static DateTime GetNetworkTime() {
//default Windows time server
const string ntpServer = "time.windows.com";
// NTP message size - 16 bytes of the digest (RFC 2030)
var ntpData = new byte[48];
//Setting the Leap Indicator, Version Number and Mode values
ntpData[0] = 0x1B; //LI = 0 (no warning), VN = 3 (IPv4 only), Mode = 3 (Client Mode)
var addresses = Dns.GetHostEntry(ntpServer).AddressList;
//The UDP port number assigned to NTP is 123
var ipEndPoint = new IPEndPoint(addresses[0], 123);
//NTP uses UDP
using(var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp))
{
socket.Connect(ipEndPoint);
//Stops code hang if NTP is blocked
socket.ReceiveTimeout = 3000;
socket.Send(ntpData);
socket.Receive(ntpData);
socket.Close();
}
//Offset to get to the "Transmit Timestamp" field (time at which the reply
//departed the server for the client, in 64-bit timestamp format."
const byte serverReplyTime = 40;
//Get the seconds part
ulong intPart = BitConverter.ToUInt32(ntpData, serverReplyTime);
//Get the seconds fraction
ulong fractPart = BitConverter.ToUInt32(ntpData, serverReplyTime + 4);
//Convert From big-endian to little-endian
intPart = SwapEndianness(intPart);
fractPart = SwapEndianness(fractPart);
var milliseconds = (intPart * 1000) + ((fractPart * 1000) / 0x100000000L);
//**UTC** time
var networkDateTime = (new DateTime(1900, 1, 1, 0, 0, 0, DateTimeKind.Utc)).AddMilliseconds((long)milliseconds);
return networkDateTime.ToLocalTime(); }
// stackoverflow.com/a/3294698/162671 static uint SwapEndianness(ulong x) {
return (uint) (((x & 0x000000ff) << 24) +
((x & 0x0000ff00) << 8) +
((x & 0x00ff0000) >> 8) +
((x & 0xff000000) >> 24)); }
Upvotes: 3