Reputation: 359
I have a fully functional iOS project. I would like to create a static library from it, that I can use some of the methods in Unity. Is that even possible? Or do I have to create a new Xcode project as a static library and copy paste everything? I am using the latest versions of unity and Xcode.
nice greets
Upvotes: 0
Views: 1627
Reputation: 111
This should help: http://www.technetexperts.com/mobile/creating-static-library-in-ios-app-development/
Let me know if there are some other issues related to this. Copying the whole code doesn't make sense, the static library will reduce the complexity.
Upvotes: 0