CoderOfTheForce
CoderOfTheForce

Reputation: 359

how to create a static iOS library for unity from an existing xcode project

I have a fully functional iOS project. I would like to create a static library from it, that I can use some of the methods in Unity. Is that even possible? Or do I have to create a new Xcode project as a static library and copy paste everything? I am using the latest versions of unity and Xcode.

nice greets

Upvotes: 0

Views: 1627

Answers (1)

ShivamD
ShivamD

Reputation: 111

This should help: http://www.technetexperts.com/mobile/creating-static-library-in-ios-app-development/

Let me know if there are some other issues related to this. Copying the whole code doesn't make sense, the static library will reduce the complexity.

Upvotes: 0

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