Evgheny Tanasov
Evgheny Tanasov

Reputation: 1

SKSpriteNode using APNG for texture

Is it possible to use the APGN format as a texture for SKSpriteNode?

Upvotes: 0

Views: 192

Answers (1)

Knight0fDragon
Knight0fDragon

Reputation: 16837

Simple answer, No, not natively. APNG is not a widely used format, so it is not supported. You would need to find a 3rd library to handle APNG for you, or seperate your APNG into seperate PNG files.

Upvotes: 0

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