Reputation: 1
Is it possible to use the APGN
format as a texture for SKSpriteNode
?
Upvotes: 0
Views: 192
Reputation: 16837
Simple answer, No, not natively. APNG is not a widely used format, so it is not supported. You would need to find a 3rd library to handle APNG for you, or seperate your APNG into seperate PNG files.
Upvotes: 0