Reputation: 1614
I found this cordova module, there are no usage instructions though?
Writing
MusicPlayer.init(
function (msg) {
console.log("audio completed"+ msg);
},
// error callback
function (e) {
console.log("Error getting message=" + e);
}
);
return Could not load main module: ReferenceError: MusicPlayer is not defined
The module is exported like module.exports = new MusicPlayer();
, so the way to call it is that itself?
Trying, window.cordova.plugins.Musicplay.init();
also gave the same error.
What is the correct way to call this module and use in cordova?
EDIT - This is how the functions are defined
var exec = require('cordova/exec');
function MusicPlayer() {}
MusicPlayer.prototype.init = function(successCallback, errorCallback, json) {
exec(successCallback, errorCallback, "MusicPlayer", "init", [json]);
};
MusicPlayer.prototype.getMusicList = function(successCallback, errorCallback, json) {
exec(successCallback, errorCallback, "MusicPlayer", "getMusicList", [json]);
};
..
..
module.exports = new MusicPlayer();
Upvotes: 1
Views: 197
Reputation: 77910
Check clobbers target: https://github.com/jasminpethani/cordova-plugin-musicplayer/blob/master/com.srini.musicplayer/plugin.xml#L14-L16
<js-module src="www/musicplayer.js" name="musicplayer">
<clobbers target="musicplayer" />
</js-module>
So instance name should be musicplayer
musicplayer.init(function (msg) {
console.log("audio completed"+ msg);
},
// error callback
function (e) {
console.log("Error getting message=" + e);
});
Tips:
MusicPlayer
plugin exists in list when you run $ cordova plugin list
Be sure you call musicplayer.init
inside:
document.addEventListener("deviceready", function(){/**/}
Upvotes: 1