Reputation: 958
I have an imageView with an outlet called humanEyesUIIV and now simply want to add an image programmatically. I use the following code:
humanEyesArray = [
UIImage(named: "humanEyes0")!
]
humanEyesUIIV.image? = humanEyesArray[0]
No error shows and the simulator runs fine, but the picture doesn't show up for some reason. I have looked at this thread and the code there works fine:
How do you create a UIImage View Programmatically - Swift
let imageName = "yourImage.png"
let image = UIImage(named: imageName)
let imageView = UIImageView(image: image!)
imageView.frame = CGRect(x: 0, y: 0, width: 100, height: 200)
view.addSubview(imageView)
The problem is just that I want to insert the imageView in the UI and handle its constraints and so on there, then simple add the image programatically. Any ideas what's wrong with my code?
Upvotes: 0
Views: 713
Reputation: 958
OK, solved it now by removing the question mark :) So, instead of:
humanEyesUIIV.image? = humanEyesArray[0]
I now have:
humanEyesUIIV.image = humanEyesArray[0]
That's it! :) Thanks for helping me out :)
Upvotes: 0
Reputation: 12278
To get you going, just put a simple UIImageView in the scene in storyboard. Make it large, ensure you have four constraints, and put in an image of a cat or something.
Now add an @IBOutlet var test UIImageView!
and connect it.
Next add some code like test.alpha = 0.1 just to absolutely check you are OK so far.
Finally, just go test.image =
.. your image.
This will allow you to test one problem at a time.
Upvotes: 1