Reputation: 1
Here is my sobel filter function performed on a grayscale image. Apparently I'm not doing my calculations correct because I keep getting an all black image. I have already turned in the project but it is bothering me that the results aren't right.
int sobelH[3][3] = { -1, 0, 1,
-2, 0, 2,
-1, 0, 1 },
sobelV[3][3] = { 1, 2, 1,
0, 0, 0,
-1, -2, -1 };
//variable declaration
int mag;
int pix_x, pix_y = 0;
int img_x, img_y;
for (img_x = 0; img_x < img->x; img_x++)
{
for (img_y = 0; img_y < img->y; img_y++)
{
pix_x = 0;
pix_y = 0;
//calculating the X and Y convolutions
for (int i = -1; i <= 1; i++)
{
for (int j = -1; j <= 1; j++)
{
pix_x += (img->data[img_y * img->x + img_x].red + img->data[img_y * img->x + img_x].green + img->data[img_y * img->x + img_x].blue) * sobelH[1 + i][1 + j];
pix_y += (img->data[img_y * img->x + img_x].red + img->data[img_y * img->x + img_x].green + img->data[img_y * img->x + img_x].blue) * sobelV[1 + i][1 + j];
}
}
//Gradient magnitude
mag = sqrt((pix_x * pix_x) + (pix_y * pix_y));
if (mag > RGB_COMPONENT_COLOR)
mag = 255;
if (mag < 0)
mag = 0;
//Setting the new pixel value
img->data[img_y * img->x + img_x].red = mag;
img->data[img_y * img->x + img_x].green = mag;
img->data[img_y * img->x + img_x].blue = mag;
}
}
Upvotes: 0
Views: 354
Reputation: 60799
Another mistake is that you're writing in the input image. You write at location (x,y), then compute the filter result for location (x+1,y) using the modified value at (x,y), which is the wrong value to use.
You need to write your result to a new image.
Upvotes: 0
Reputation: 485
Although your code could use some improvement, the main reason is that you compute the convolution at constant img_y
and img_x
. What you need to do is:
pix_x += (img->data[img_y * img->x + img_x + i].red + img->data[img_y * img->x + img_x + i].green + img->data[img_y * img->x + img_x + i].blue) * sobelH[1 + i][1 + j];
Indeed, the Sobel convolution is symmetric, so if you compute the convolution with a constant image, it will result in only black.
Note that in the above example I do not take into account the border of the image. You should make sure to not access pixels that are outside your pixel array.
Upvotes: 1