Reputation: 1243
I'm trying to replace text with functions, without clearing all drawn text. Right now I can replace a function but only by clearing the whole canvas. I'd like it to be a little bit more dynamic so that a third function (for example) would remain.
Here's what I've got so far; note how the original text is cleared:
var $ = function(id) {
return document.getElementById(id)
};
var canvas = this.__canvas = new fabric.Canvas('c');
canvas.setHeight(300);
canvas.setWidth(500);
function textOne() {
canvas.clear();
canvas.add(new fabric.IText('One', {
left: 50,
top: 100,
fontFamily: 'arial',
fill: '#333',
fontSize: 50
}));
}
// Text that should stay
canvas.add(new fabric.IText('This Should Stay The Same\nEdited Or Not', {
left: 300,
top: 45,
fontFamily: 'Monsieur La Doulaise',
fontSize: 27,
hasBorders: false,
hasControls: false,
selectable: true,
lockRotation: true,
lockMovementX: true,
lockMovementY: true,
align: 'mid',
originX: 'center',
originY: 'center',
centeredScaling: true,
}));
function textTwo() {
canvas.clear();
canvas.add(new fabric.IText('Two', {
left: 200,
top: 100,
fontFamily: 'arial black',
fill: '#333',
fontSize: 50
}));
}
canvas {
border: 1px solid #dddddd;
border-radius: 3px;
margin-top: 5px;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/1.5.0/fabric.min.js"></script>
<button onclick="textOne()">One</button>
<button onclick="textTwo()">Two</button>
<canvas id="c"></canvas>
Thanks in advance!
Upvotes: 0
Views: 66
Reputation: 2295
You just have to add an empty text inside your canvas and update it inside the corresponding functions. then execute canvas.renderAll
after the updates. FYI, I have ZERO experience with fabric.js
.
var $ = function(id) {
return document.getElementById(id)
};
var canvas = this.__canvas = new fabric.Canvas('c');
canvas.setHeight(300);
canvas.setWidth(500);
var dynamicText = new fabric.IText('', {
left: 50,
top: 100,
fontFamily: 'arial',
fill: '#333',
fontSize: 50
})
canvas.add(dynamicText);
function textOne() {
dynamicText.setText('ONE');
canvas.renderAll();
}
// Text that should stay
canvas.add(new fabric.IText('This Should Stay The Same\nEdited Or Not', {
left: 300,
top: 45,
fontFamily: 'Monsieur La Doulaise',
fontSize: 27,
hasBorders: false,
hasControls: false,
selectable: true,
lockRotation: true,
lockMovementX: true,
lockMovementY: true,
align: 'mid',
originX: 'center',
originY: 'center',
centeredScaling: true,
}));
function textTwo() {
dynamicText.setText('TWO');
canvas.renderAll();
}
canvas {
border: 1px solid #dddddd;
border-radius: 3px;
margin-top: 5px;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/1.5.0/fabric.min.js"></script>
<button onclick="textOne()">One</button>
<button onclick="textTwo()">Two</button>
<canvas id="c"></canvas>
Upvotes: 1