Reputation: 930
I have this value converter which converts a number to a brush color. What I need to do is to change the line return Brushes.Red;
into return (Brush)FindResource("PrimaryHueMidBrush");
, so I can return the color of the main theme. The problem is that I don't know how to declare (Brush)FindResource("PrimaryHueMidBrush");
. Any help is welcome. Thank you in advance.
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
double.TryParse(value.ToString(), out double val);
if (val == 1)
{
return Brushes.Red;
}
else if(val == 0.5)
{
return Brushes.MediumVioletRed;
}
else if(val==0)
{
return Brushes.Transparent;
}
else
{
return Brushes.Transparent;
}
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
Upvotes: 3
Views: 1373
Reputation: 128077
Instead of calling FindResource in the converter, you'd better add one or more properties for the dynamic Brushes:
public class YourConverter : IValueConverter
{
public Brush FirstBrush { get; set; }
public Brush SecondBrush { get; set; }
public object Convert(
object value, Type targetType, object parameter, CultureInfo culture)
{
double val = (double)value;
if (val >= 1)
{
return FirstBrush;
}
if (val >= 0.5)
{
return SecondBrush;
}
return Brushes.Transparent;
}
public object ConvertBack(
object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotSupportedException();
}
}
You would declare it in the Resources of your Application or Window like this:
<local:YourConverter x:Key="YourConverter"
FirstBrush="{StaticResource PrimaryHueMidBrush}"
SecondBrush="MediumVioletRed"/>
Upvotes: 8
Reputation: 13394
To access FindResource
you need a FrameworkElement
so the best way to do this would probably be to use a MultiValueConverter
instead and pass the element that uses the converter as a second value.
Converter:
public class WhateverThisIsCalledConverter : IMultiValueConverter
{
public object Convert(object[] values, Type targetType, object parameter, CultureInfo culture)
{
// Insert type- and sanity-checks here
double val = (double)values[0];
FrameworkElement callingElement = (FrameworkElement)values[1];
if (val >= 1)
{
return callingElement.FindResource("PrimaryHueMidBrush");
}
if (val >= 0.5)
{
return Brushes.MediumVioletRed;
}
return Brushes.Transparent;
}
public object[] ConvertBack(object value, Type[] targetTypes, object parameter, CultureInfo culture)
{
return Enumerable.Repeat(DependencyProperty.UnsetValue, targetTypes.Length).ToArray();
}
}
Usage in XAML:
<Window.Resources>
<local:WhateverThisIsCalledConverter x:Key="Converter"/>
<SolidColorBrush Color="Red" x:Key="PrimaryHueMidBrush"/>
</Window.Resources>
<Grid>
<Grid.Background>
<MultiBinding Converter="{StaticResource Converter}">
<Binding Path="Value"/>
<Binding RelativeSource="{RelativeSource Self}"/>
</MultiBinding>
</Grid.Background>
</Grid>
Couple of notes on your current implementation:
==
on doubles, they are not infinitely precice.else
s when you return
in the if
before.ConvertBack
method should be implemented (Free choice of other Exceptions, Binding.DoNothing
and DependencyProperty.UnsetValue
).Upvotes: 0