Reputation: 45
Making an app with 1280 x 720 resolution using LibGDX.
config.height = 720;
config.width = 1280;
Works well on desktop launcher even with resize. When i'm running it on android emulator with 1920 x 1080 resolution, the app becomes uncomplete. How to scale it for any resolutions on android emulators?
Upvotes: 1
Views: 73
Reputation: 84
All you need to use is viewports with your orthographic camera.
There are five viewports.
Extend Viewport , Fit viewport , Fill Viewport , stretch viewport , screen viewport.
If you want fill the whole screen without any worries about aspect ratio you can use fill or extend .
Otherwise you should use fit viewport but some black bars may appear on screen to maintain aspect ratio.
On how to use ports https://github.com/libgdx/libgdx/wiki/Viewports this link can be useful.
Upvotes: 1