Reputation: 706
I have this piece of code:
template<class T, class color_type>
void assign_channels(T* ptr, const color_type& color) {
*(ptr + 0) = get_channel<0>(color);
if constexpr(1 < color_type::size) {
*(ptr + 1) = get_channel<1>(color);
}
if constexpr(2 < color_type::size) {
*(ptr + 2) = get_channel<2>(color);
}
if constexpr(3 < color_type::size) {
*(ptr + 3) = get_channel<3>(color);
}
if constexpr(4 < color_type::size) {
*(ptr + 4) = get_channel<4>(color);
}
if constexpr(5 < color_type::size) {
*(ptr + 5) = get_channel<5>(color);
}
if constexpr(6 < color_type::size) {
*(ptr + 6) = get_channel<6>(color);
}
if constexpr(7 < color_type::size) {
*(ptr + 7) = get_channel<7>(color);
}
}
It has two clear flaws:
Is there a way in C++ to rewrite it in some kind of a loop? I think a recurring templated struct would do the job, but it's not really readable. What should I do?
Upvotes: 0
Views: 52
Reputation: 21131
Use fold expressions and std::index_sequence
in C++17
template<class T, class color_type, size_t... Is>
void assign_channels(T* ptr, const color_type& color, std::index_sequence<Is...>) {
((ptr[Is] = get_channel<Is>(color)), ...);
}
template<class T, class color_type>
void assign_channels(T* ptr, const color_type& color) {
assign_channels(ptr, color, std::make_index_sequence<color_type::size>{});
}
Prior to C++17, you'd have to rewrite the fold expression as recursion.
Upvotes: 4