Reputation:
AsyncImage:
canvas:
Rectangle:
texture: CoreImage("add.jpg").texture
size: self.width, self.height
size: 30, 30
pos: self.x - 1, self.y
#on_release: os.system("python test.py")
Can anyone help me?
1. This code is in my .kv file. How to run test.py file onclick on add.jpg image.
Any advise or guidance would be greatly appreciated..!!
Upvotes: 0
Views: 620
Reputation: 2645
You have to make a custom widget:
.py:
from kivy.uix.image import AsyncImage
import os
MyAsyncImage(AsyncImage)
#other stuff
def on_touch_down(self, touch):
if self.collide_point(*touch.pos):
os.system('python file.py')
Then in your .kv:
MyAsyncImage:
canvas:
Rectangle:
texture: CoreImage("add.jpg").texture
size: self.width, self.height
size: 30, 30
pos: self.x - 1, self.y
Upvotes: 0
Reputation:
so somewhere relevant in your main.py probably the root(class) file write a function that will run the test.py like this
def run_test():
os.system('python file.py')
and do import the os module. Now replace this with what you have in your kv file
on_release: root.run_test()
Upvotes: 1