Reputation: 125
I have been looking through the new unity tilemap system.
I've basically edited the example for a tile given here: https://github.com/Unity-Technologies/2d-extras/blob/master/Assets/Tilemap/Tiles/Terrain%20Tile/Scripts/TerrainTile.cs
I have implimented my own tilemap, except my tiles are too small. This is a prett basic question I guess but I cant work out how to make them bigger.
This is what I've gotten so far
The code is mostly the same as the example project I linked above.
Upvotes: 0
Views: 774
Reputation: 196
If you go into your import settings for your sprites and lower the number of pixels per unit it should do the trick. I hope this helps!
Upvotes: 1