Reputation: 3180
I want to have small YouTube player in my app. The only way i found to be recommended is embeding web page with YouTube player into my app. So i used WKWebView and loaded embed YouTube player page with autoplay parameter: https://www.youtube.com/embed/VUbsFtLkGN8?autoplay=1
.
Code would be like:
let webConfiguration = WKWebViewConfiguration()
let webView = WKWebView(frame: .zero, configuration: webConfiguration)
let youtubeURL = URL(string: "https://www.youtube.com/embed/VUbsFtLkGN8?autoplay=1")
webView.load(URLRequest(url: youtubeURL!))
This embed player url autoplays in desktop Safari, but does not autoplay in mobile Safari or WKWebView. Can i force WKWebView to autoplay video somehow? Or use another YouTube player url?
Upvotes: 13
Views: 11727
Reputation: 69
let videoView = UIView(frame: CGRect(x: 0, y: 80, width: self.view.frame.width, height: self.view.frame.height - 80))
self.view.addSubview(videoView)
let youTubeVideoHTML: String = "<!DOCTYPE html><html><head><style>body{margin:0px 0px 0px 0px;}</style></head> <body> <div id=\"player\"></div> <script> var tag = document.createElement('script'); tag.src = \"https://www.youtube.com/player_api\"; var firstScriptTag = document.getElementsByTagName('script')[0]; firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); var player; function onYouTubePlayerAPIReady() { player = new YT.Player('player', { width:'%0.0f', height:'%0.0f', videoId:'%@', events: { 'onReady': onPlayerReady} }); } function onPlayerReady(event) { event.target.playVideo(); } </script> </body> </html>"
let html: String = String(format: youTubeVideoHTML, videoView.frame.width, videoView.frame.height, id)
let webConfiguration = WKWebViewConfiguration()
if #available(iOS 9.0, *) {
webConfiguration.allowsAirPlayForMediaPlayback = true
webConfiguration.allowsInlineMediaPlayback = true
webConfiguration.allowsPictureInPictureMediaPlayback = true
webConfiguration.mediaTypesRequiringUserActionForPlayback = []
}
webView = WKWebView(frame: CGRect(x: 0, y: 0, width: videoView.frame.width, height: videoView.frame.height), configuration: webConfiguration)
webView.uiDelegate = self
webView.scrollView.isScrollEnabled = false
webView.scrollView.zoomScale = 0
webView.isMultipleTouchEnabled = false
webView.scrollView.isPagingEnabled = false
webView.scrollView.isMultipleTouchEnabled = false
videoView.addSubview(webView)
webView.loadHTMLString(html, baseURL: URL(string: "https://www.youtube.com"))
Upvotes: 0
Reputation: 73
Xamarin Version
-This can be added in view did load (hard-coding height). I also added "rel" for playerVars to only show related videos of my channel.
The WKWebview is created dynamically and added to a container. The idea was for the iframe to fill the WKWebView and the WKWebView to fill the container. I could never set the height to 100% so it scaled depending of the device but seems that a hard-coded 640 height works well for most devices.
I'm also passing the youtube id directly in a variable which is basically what videoURL.lastPathComponent returns. Auto-play works fine which is the main solution for this thread.
var wkWebConfig = UIDevice.CurrentDevice.CheckSystemVersion(10, 0)
? new WKWebViewConfiguration
{
MediaTypesRequiringUserActionForPlayback = WKAudiovisualMediaTypes.None
}
: new WKWebViewConfiguration
{
MediaPlaybackRequiresUserAction = false
};
_wkYoutubePlayer = new WKWebView(new CGRect(), wkWebConfig)
{
AccessibilityIdentifier = "viewPlayerYouTube",
TranslatesAutoresizingMaskIntoConstraints = false
};
viewPlayerContainerYouTube.AddSubview(_wkYoutubePlayer);
NSLayoutConstraint.Create(_wkYoutubePlayer, NSLayoutAttribute.Top, NSLayoutRelation.Equal, viewPlayerContainerYouTube, NSLayoutAttribute.Top, 1, 0).Active = true;
NSLayoutConstraint.Create(_wkYoutubePlayer, NSLayoutAttribute.Leading, NSLayoutRelation.Equal, viewPlayerContainerYouTube, NSLayoutAttribute.Leading, 1, 0).Active = true;
NSLayoutConstraint.Create(_wkYoutubePlayer, NSLayoutAttribute.Trailing, NSLayoutRelation.Equal, viewPlayerContainerYouTube, NSLayoutAttribute.Trailing, 1, 0).Active = true;
NSLayoutConstraint.Create(_wkYoutubePlayer, NSLayoutAttribute.Bottom, NSLayoutRelation.Equal, viewPlayerContainerYouTube, NSLayoutAttribute.Bottom, 1, 0).Active = true;
var html = $"<!DOCTYPE html><html><body><div id=\"player\"></div><script>var tag = document.createElement('script');tag.src = \"https://www.youtube.com/iframe_api\";var firstScriptTag = document.getElementsByTagName('script')[0];firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);var player;function onYouTubeIframeAPIReady() {{ player = new YT.Player('player', {{ height: '640', width: '100%', videoId: '{_youtubeVideoId}', playerVars: {{ rel: '0' }}, events: {{ 'onReady': onPlayerReady }} }}); }} function onPlayerReady(event) {{ event.target.playVideo(); }}</script></body></html>";
_wkYoutubePlayer.LoadHtmlString(html, null);
Upvotes: 0
Reputation: 391
For small Youtube MediaPlayer you can apply :-
YourVideoView.configuration.allowsInlineMediaPlayback = true
you can also do it from story board by check button on InLine Playback
Upvotes: -2
Reputation: 54745
It seems like the iframe API has changed since the time of the previous answer. I have updated the HTML that's loaded in the WKWebView
based on the iframe API Reference. Using this code I managed to autoplay YouTube videos in fullscreen in a WKWebView
on iOS11.
class YouTubeVideoPlayerVC: UIViewController {
@IBOutlet weak var videoPlayerView: WKWebView!
var videoURL:URL! // has the form "https://www.youtube.com/embed/videoID"
var didLoadVideo = false
override func viewDidLoad() {
super.viewDidLoad()
videoPlayerView.configuration.mediaTypesRequiringUserActionForPlayback = []
}
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
// Size of the webView is used to size the YT player frame in the JS code
// and the size of the webView is only known in `viewDidLayoutSubviews`,
// however, this function is called again once the HTML is loaded, so need
// to store a bool indicating whether the HTML has already been loaded once
if !didLoadVideo {
videoPlayerView.loadHTMLString(embedVideoHtml, baseURL: nil)
didLoadVideo = true
}
}
var embedVideoHtml:String {
return """
<!DOCTYPE html>
<html>
<body>
<!-- 1. The <iframe> (and video player) will replace this <div> tag. -->
<div id="player"></div>
<script>
var tag = document.createElement('script');
tag.src = "https://www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('player', {
height: '\(videoPlayerView.frame.height)',
width: '\(videoPlayerView.frame.width)',
videoId: '\(videoURL.lastPathComponent)',
events: {
'onReady': onPlayerReady
}
});
}
function onPlayerReady(event) {
event.target.playVideo();
}
</script>
</body>
</html>
"""
}
}
Upvotes: 1
Reputation: 1105
var youTubeVideoHTML: String = "<!DOCTYPE html><html><head><style>body{margin:0px 0px 0px 0px;}</style></head> <body> <div id=\"player\"></div> <script> var tag = document.createElement('script'); tag.src = \"http://www.youtube.com/player_api\"; var firstScriptTag = document.getElementsByTagName('script')[0]; firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); var player; function onYouTubePlayerAPIReady() { player = new YT.Player('player', { width:'%0.0f', height:'%0.0f', videoId:'%@', events: { 'onReady': onPlayerReady, } }); } function onPlayerReady(event) { event.target.playVideo(); } </script> </body> </html>"
func playVideoWithId(videoId: String) {
var html: String = String(format: youTubeVideoHTML, self.frame.size.width, self.frame.size.height, videoId)
}
Or Alternative you can use
YTPlayer For Playing Youtube Video
Upvotes: -2