Reputation: 43
I am not able to create a link between two nodes with ports using JointJS. I wanted to avoid dangling links, so included linkPinning: false property. With the below given code, I am not able to create a link between out1 port and in1 port.
Here is the code I tried:
var graph = new joint.dia.Graph();
var paper = new joint.dia.Paper({
el: $('#paper'),
width: 600,
height: 400,
gridSize: 1,
model: graph,
defaultLink: new joint.dia.Link({
attrs: { '.marker-target': { d: 'M 10 0 L 0 5 L 10 10 z' } }
}),
validateConnection: function(cellViewS, magnetS, cellViewT, magnetT, end, linkView) {
// Prevent linking from output ports to input ports within one element.
if (cellViewS === cellViewT) return false;
},
linkPinning: false,
// Enable link snapping within 75px lookup radius
snapLinks: { radius: 75 }
});
var a1 = new joint.shapes.devs.Model({
id: 'master1',
position: {
x: 150,
y: 150
},
inPorts: ['in1'],
outPorts: ['out'],
size: {
width: 100,
height: 60
},
prop: {
data: {
'name1': 'val1',
'name 2': 'val 2'
}
},
attrs: {
'.label': {
'ref-x': .4,
'ref-y': .2
},
rect: {
fill: '#2ECC71'
},
'.inPorts circle': {
type: 'input',
},
'.outPorts circle': {
type: 'output'
},
}
});
var a2 = new joint.shapes.devs.Model({
id: 'master2',
position: {
x: 50,
y: 50
},
outPorts: ['out1'],
size: {
width: 100,
height: 60
},
prop: {
data: {
'name1': 'val1',
'name 2': 'val 2'
}
},
attrs: {
'.label': {
'ref-x': .4,
'ref-y': .2
},
rect: {
fill: '#2ECC71'
},
'.outPorts circle': {
type: 'output'
},
}
});
paper.model.addCells([a1, a2]);
As it didn't work, I tried using pointer up event to avoid dangling links in blank space instead of linkPinning property.
paper.on('cell:pointerup', function (cellView, evt) {
var elem = cellView.model
var source = elem.get('source')
var target = elem.get('target')
if (elem instanceof joint.dia.Link && (!source.id || !target.id)) {
elem.remove()
}
})
For more detail, please refer the fiddle link given below. https://jsfiddle.net/g82y3Lu9/
Upvotes: 0
Views: 92
Reputation: 1727
The problem is within the return statement of the validateConnection
function. Instead of if (cellViewS === cellViewT) return false;
, change it to return (cellViewS === cellViewT) ? false : true;
so that the function will always return a boolean.
Here is the modified fiddle
Upvotes: 1