Reputation: 17
I am Trying to build a cinema booker, where I have to select the seats. I was thinking about make placing all my rectangles in an array so i could use it for later, when clicking on a seat it should check if left and right seats are booked. Here the array index should help me. However I cant figure out how to get to this stage. (See picture.)
Take this scenario: You click on a rectangle (representing a seat). It changes color only it is not Red colored. So Seats[][].checkNeighbourColor or something like that.See picture
package sample;
import javafx.application.Application;
import javafx.event.EventHandler;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.input.MouseEvent;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.stage.Stage;
import java.awt.*;
import java.util.ArrayList;
public class Main extends Application {
private int seats = 12;
private int rows = 8;
private static Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize(); //gets screen resolution data
public static void main(String[] args) {
Application.launch(args);
}
@Override
public void start(Stage primaryStage) {
primaryStage.setTitle("");
Group root = new Group();
Scene scene = new Scene(root, screenSize.getWidth()/4, screenSize.getHeight()/3, Color.WHITE);
for (int i = 0; i<= seats; i++)
{
Rectangle r = new Rectangle();
r.setFill(Color.GREEN);
r.setX(scene.getWidth()/5+i*30);
r.setY(scene.getHeight()/5);
r.setWidth(screenSize.getHeight()/80);
r.setHeight(screenSize.getHeight()/80);
root.getChildren().add(r);
for (int q = 0; q<=rows; q++)
{
Rectangle s = new Rectangle();
s.setFill(Color.GREEN);
s.setX(scene.getWidth()/5+i*30);
s.setY(scene.getHeight()/5+q*30);
s.setWidth(screenSize.getHeight()/80);
s.setHeight(screenSize.getHeight()/80);
root.getChildren().add(s);
s.setOnMouseClicked(event ->{
s.setFill(Color.BLACK);
});
}
}
primaryStage.setScene(scene);
primaryStage.show();
}
}
Upvotes: 1
Views: 1163
Reputation: 17
Okay I found my mistake. It was a simple ArrayOutOfBound (The statement in my for-loops was wrong), but thank you all for your help :)
Upvotes: 0
Reputation: 209279
It's not entirely clear to me what you're asking, but can't you just do
private Rectangle[][] rectangles = new Rectangle[seats][rows];
and then just do
rectangles[i][q] = s ;
For your listener you can do
final int row = i ;
final int seat = q ;
s.setOnMouseClicked(event -> {
// check rectangles[row-1][seat] and rectangles[row+1][seat] as needed,
// checking for range of row first
});
Aside: don't mix AWT and JavaFX. Use the Screen
API to get the dimension of the physical screen(s) in JavaFX.
Upvotes: 2