Reputation: 155
I am using CMake 3.8.2, GNU make 4.2.1 and GCC 6.4.0 for my C++14 project and I noticed a strange behavior when building. I am using CMake for an out-of-source build in a sub-folder called "build" where I run cmake ..
followed by make
.
CMake runs fine without any errors and make will build all source files like I expect until it is done compiling and starts linking them. It will then fail with an error
[ 83%] ...
[100%] Linking CXX executable myproject
/usr/bin/ld: some-source-file.cc.o: undefined reference to symbol '_ZNKSt7__cxx1118basic_stringstreamIcSt11char_traitsIcESaIcEE3strEv@@GLIBCXX_3.4.21'
Interestingly it doesn't show any compiler warnings up to this point and only shows the above mentioned linker error.
Now when I ignore the error and simply run cmake ..
and then make
again (just like I did before) I get all the compiler warnings that my code should produce and everything links perfectly fine, even though I didn't change any code or CMake-related files in the meantime.
I can reproduce this behavior by deleting all files in the build
dir by running rm -r *
.
Here is my CMakeLists.txt
file:
# Define minimum required CMake version
cmake_minimum_required(VERSION 3.8.2)
# Setting compiler related settings
set(CMAKE_CXX_COMPILER "${CMAKE_SOURCE_DIR}/toolchain/binary/gcc-6.4.0/bin/gcc")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wconversion -O2 -lstdc++")
set(CMAKE_CXX_STANDARD 14)
# Define project name
project(MyProject)
# Find source files
file(GLOB_RECURSE SOURCES application/*.cc)
# Adding third-party sources
set(SOURCES ${SOURCES} "third-party/cpp-base64/base64.cpp")
# Executable to be built from which source files
add_executable(myproject ${SOURCES})
# Find and include and link Botan
find_library(BOTAN botan-2 "third-party/botan/build/lib")
include_directories("third-party/botan/build/include/botan-2")
# Includes that are part of the project
include_directories("${CMAKE_SOURCE_DIR}/application/include")
# Include nlohmann/json
include_directories("third-party/json/src")
# Include cpp-base64 by René Nyffenegger
include_directories("third-party/cpp-base64")
find_package(Boost REQUIRED COMPONENTS program_options)
if(Boost_FOUND)
include_directories(${Boost_INCLUDE_DIRS})
endif()
# Link third-party libraries
target_link_libraries(myproject ${Boost_LIBRARIES} ${BOTAN})
Note: I am required to check-in the compiler and libraries I am using, which is why I specified them in the CMake file.
Upvotes: 6
Views: 4651
Reputation: 43058
If it only works the second time it has to do with cached variables.
So I'm pretty sure that it will work the first time if you modify CMAKE_CXX_COMPILER
setting by adding set(... CACHE INTERNAL ""
) to:
set(CMAKE_CXX_COMPILER "${CMAKE_SOURCE_DIR}/toolchain/binary/gcc-6.4.0/bin/gcc" CACHE INTERNAL "")
And move set(CMAKE_CXX_FLAGS ...)
after the project()
command.
But please also be noted that you shouldn't put the compiler into your CMakeLists.txt
.
References
Upvotes: 3