Reputation: 329
basically I have this:
package main
import "fmt"
type Struct1 struct {
id int
name string
}
type Struct2 struct {
id int
lastname string
}
type Struct3 struct {
id int
real bool
}
func main() {
var (
s1 []Struct1
s2 []Struct2
s3 []Struct3
)
s1 = append(s1, Struct1{id: 1, name: "Eliot"}, Struct1{id: 2, name: "Tyrell"}, Struct1{id: 3, name: "Mr Robot"})
s2 = append(s2, Struct2{id: 1, lastname: "Anderson"}, Struct2{id: 2, lastname: "Wellick"})
s3 = append(s3, Struct3{id: 1, real: true}, Struct3{id: 2, real: true}, Struct3{id: 3, real: false})
}
I want to show something like this:
But I don't want to loop the s1 inside the s2 and then inside the s3
Example:
for i := 0; i < len(s1); i++ {
for j := 0; j < len(s2); j++ {
if s1[i].id == s2[j].id {
for k := 0; k < len(s3); k++ {
if s2[j].id == s3[k].id {
// some code ...
}
}
}
}
}
So, what other ways are there to doing that?
Upvotes: 1
Views: 3367
Reputation: 12845
In fact to join all first elements, then all second etc, you don’t need to make a cycle in a cycle:
Prepare every slice as a map:
m1 := make(map[int]string)
for i:=0; i < len(s1); i ++ {
m1[s1[i].id] = s1[i].Name
}
The same for 2 other slices. Finally iterate once:
for i:=0; i < len(s1); i ++ {
fmt.Println(m1[i], m2[i], m3[i])
}
This solution supposes all slices have corresponding items. If not, you should decide what to do with an element without its fragment: ignore, replace blank with some placeholders, break whole cycle etc. For example, you decided firstName
is mandatory (we will iterate by it), secondName
is optional and should be replaced with ?
in case of absence, and real is absolutely obligatory for the whole cycle - if it's absent we break further work and return empty slice:
type Person struct { // corrected struct from the neighbour recipe
firstName: string
lastName: string
real: bool
}
var persons []Person // slice for result
for i, firstName := range m1 { // iterate by keys and values of m1
secondName, ok := m2[i]
if !ok {
secondName = "?"
}
real, ok := m3[i]
if !ok {
persons = []Person
break
}
person := Person{firstName, secondName, real}
persons = append(persons, person)
}
Upvotes: 0
Reputation: 1782
The right way would be to put them in a hash(called map in Golang). That way you can get performance and you could do with only one loop iterating over id's.
Here's an example with your sample data:
package main
import (
"fmt"
)
type Struct1 struct {
id int
name string
}
type Struct2 struct {
id int
lastname string
}
type Struct3 struct {
id int
real bool
}
func main() {
//var (
//s1 []Struct1
// s2 []Struct2
// s3 []Struct3
// )
s1Hash := make(map[int]Struct1)
s2Hash := make(map[int]Struct2)
s3Hash := make(map[int]Struct3)
s11 := Struct1{id: 1, name: "Eliot"}
s12 := Struct1{id: 2, name: "Tyrell"}
s13 := Struct1{id: 3, name: "Mr Robot"}
s1Hash[s11.id] = s11
s1Hash[s12.id] = s12
s1Hash[s13.id] = s13
s21 := Struct2{id: 1, lastname: "Anderson"}
s22 := Struct2{id: 2, lastname: "Wellick"}
s2Hash[s21.id] = s21
s2Hash[s22.id] = s22
s31 := Struct3{id: 1, real: true}
s32 := Struct3{id: 2, real: true}
s33 := Struct3{id: 3, real: false}
s3Hash[s31.id] = s31
s3Hash[s32.id] = s32
s3Hash[s33.id] = s33
//s1 = append(s1, Struct1{id: 1, name: "Eliot"}, Struct1{id: 2, name: "Tyrell"}, Struct1{id: 3, name: "Mr Robot"})
//s2 = append(s2, Struct2{id: 1, lastname: "Anderson"}, Struct2{id: 2, lastname: "Wellick"})
//s3 = append(s3, Struct3{id: 1, real: true}, Struct3{id: 2, real: true}, Struct3{id: 3, real: false})
//i to loop over possible id range
for i := 1; i <= len(s1Hash); i++ {
fmt.Println("i is ", i)
if _, ok := s1Hash[i]; ok {
fmt.Printf("Name: %s ", s1Hash[i].name)
}
if _, ok := s2Hash[i]; ok {
fmt.Printf(" Lastname: %s ", s2Hash[i].lastname)
}
if _, ok := s3Hash[i]; ok {
fmt.Printf(" Real: %t\n", s3Hash[i].real)
}
//fmt.Printf("%s %s real:%t\n", s1Hash[i].name, s2[i].lastname, s3[i].real)
}
}
Output:
i is 1
Name: Eliot Lastname: Anderson Real: true
i is 2
Name: Tyrell Lastname: Wellick Real: true
i is 3
Name: Mr Robot Real: false
Check this out on playground. Hope this helps!
p.s. : Eventually if you may delete all struct entries for some ID's and add newer ID's - you can consider adding the valid ID's into a map map[int]bool
(mymap[id] = true
) and iterate over the map using range
instead of the for i..
as above.
Upvotes: 2
Reputation: 6171
Use a map for indexing the data by the person name.
type Person struct {
firstName: string
lastName: string
real: string
}
var data map[int]Person
Then look up and put data to the map.
Upvotes: 0