Reputation: 172
I'm trying Advent of Code in Rust this year, as a way of learning the language. I've parsed the input (from day 7) into the following structure:
struct Process {
name: String,
weight: u32,
children: Vec<String>,
parent: Option<String>
}
These are stored in a HashMap<String, Process>
. Now I want to iterate over the values in the map and update the parent values, based on what I find in the parent's "children" vector.
What doesn't work is
for p in self.processes.values() {
for child_name in p.children {
let mut child = self.processes.get_mut(child_name).expect("Child not found.");
child.parent = p.name;
}
}
I can't have both a mutable reference to the HashMap
(self.processes
) and a non-mutable reference, or two mutable references.
So, what is the most idiomatic way to accomplish this in Rust? The two options I can see are:
Is there a third option?
Upvotes: 8
Views: 5812
Reputation: 27895
Yes, you can grant internal mutability to the HashMap
's values using RefCell
:
struct ProcessTree {
processes: HashMap<String, RefCell<Process>>, // change #1
}
impl ProcessTree {
fn update_parents(&self) {
for p in self.processes.values() {
let p = p.borrow(); // change #2
for child_name in &p.children {
let mut child = self.processes
.get(child_name) // change #3
.expect("Child not found.")
.borrow_mut(); // change #4
child.parent = Some(p.name.clone());
}
}
}
}
borrow_mut
will panic at runtime if the child is already borrowed with borrow
. This happens if a process is its own parent (which should presumably never happen, but in a more robust program you'd want to give a meaningful error message instead of just panicking).
I invented some names and made a few small changes (besides the ones specifically indicated) to make this code compile. Notably, p.name.clone()
makes a full copy of p.name
. This is necessary because both name
and parent
are owned String
s.
Upvotes: 6