Reputation: 9279
When I launched my game on my iPad, the screen first displayed a faulty splash image with a black lower half momentarily, before displaying the normal splash image.
No matter what I tried, I couldn't get rid of this faulty 'pre-splash image'. I have tried the following:
1) Entered my Plus package serial number and updated my seat in Unity.
2) Deleted and left all splash images blank in Unity.
3) Checked all the LaunchScreen-XXX.png images in XCode.
4) Checked the files referenced by Images.xcassets in Xcode.
5) Changed all the above images to a completely black image. Still, the old faulty picture would appear.
6) Cleared all the data and installation files on my iPad.
7) Deleted General > Launch Images Source.
8) Changed the bundle identifier.
I wonder where XCode kept the faulty image.
I am using Unity 5.5.1 and Xcode 9.2.
Could someone please help?
Upvotes: 2
Views: 376
Reputation: 9279
I restarted the iPad and now it is working! I guess the issue had to do with the memory cache.
Upvotes: 1