Reputation: 4246
in c-programming, if I use the variables k, X, Y, n in the equation below (where exp() is math constant e raised to (), pi = 3.14159..., and j = sqrt(-1)) and these variables are all declared as 64b double precision floating-pt numbers (where X is a complex number), the result for output will also be this data type.
output = k * exp(2*pi*j*X*Y/n)
Now, if I want to try to manage memory more intelligently, I'd like to make
k, Y, and n to be 32bit unsigned long int (0 to 4294967295), and
pi, j, and X to be 32bit float.
My question is, will the result for output be data type float (hopefully) or unsigned long int? That is, does C language have some default rules that intelligently takes care of multiplying a float and integer and returning the result as float, or must I manage that manually using type casting, etc? Just wondering if there's anything I need to worry about in such an operation, or if I can leave it to C to do everything intelligently behind the scenes.
Upvotes: 3
Views: 6833
Reputation: 215115
The "usual arithmetic conversions" in the C language work like this on floats:
A numeric constant "1" is regarded as int. A numeric constant "1.0" is regarded as double. A numeric constant "1.0f" is regarded as float.
Upvotes: 2
Reputation: 490663
This can get kind of ugly. The compiler looks at the types of the operands for a single operation, and promotes both to the "larger" type (e.g., if one is int
and the other double
, it'll convert the int
to double
, then do the operation).
In your case, that could have some rather unexpected results. Right now you have: 2*pi*j*X*Y/n
. The operators group from left to right, so this is equivalent to ((((2*pi)*j)*X)*Y)/n
. In this case, that'll probably work out reasonably well -- one of the operands in the "first" operation is a float, so all the other operands will be converted to float as you want. If, however, you rearrange the operands (even in a way that seems equivalent in normal math) the result could be completely different. Just for example, if you rearranged it to 2*Y/n*pi*j*X
, the 2*Y/n
part would be done using integer arithmetic because 2
, Y
, and n
are all integers. This means the division would be done on integers, giving an integer result, and only after that integer result was obtained would that integer be converted to a float for multiplication by pi
.
Bottom line: unless you're dealing with something like a large array so converting to smaller types is likely to really save quite a bit of memory, you're generally much better off keeping all the operands of the same type if possible. I'd also note that in this case, your attempt at "managing memory intelligently" probably won't do any good anyway -- on a typical current machine, a long int
and a float
are both 32 bits, so they both use the same amount of memory in any case. Also note that exp
takes a double
as its operand, so even if you do float
math for the rest, it'll be promoted to a double
anyway. Also note that conversions from int
to float
(and back) can be fairly slow.
If you're really only dealing with a half dozen variables or so, you're almost certainly best off leaving them as double
and being done with it. Converting to a combination of float
and long
will save about 14 bytes of data storage, but then add (around) 14 bytes of extra instructions to handle all the conversions between int
, float
, and double
at the right times, so you'll end up with slower code that uses just as much memory anyway.
Upvotes: 6
Reputation: 715
When doing arithmetic with floats and ints, it will always coerce it to a float. That is to say:
You will only receive "integer math" if all values are ints.
Upvotes: 9