Reputation: 883
Something is not working quite well for me. Is this the way to declare a class, that accepts only floating point template parameter?
template <typename T, swift::enable_if<std::is_floating_point<T>::value> = nullptr>
class my_float;
I fail to define methods outside this class. Doesn't compile, not sure why
Upvotes: 5
Views: 3024
Reputation: 5387
You can also use static_assert
to poison invalid types.
template <typename T>
class my_float {
static_assert(std::is_floating_point<T>::value,
"T is not a floating point type");
// . . .
};
It's a little bit more direct, in my opinion.
With either of the other approaches, e.g.
template <typename T, bool = std::is_floating_point<T>::value>
class my_float;
template <typename T> class my_float<T, true> { /* . . . */ };
my_float<int,true>
is a valid expression. I'm not saying that that's a bad approach, but if you want to avoid this, you'll have to encapsulate
my_float<typename,bool>
within another template, to avoid exposing the bool
template parameter.
Upvotes: 2
Reputation: 2279
indeed, something like this worked for me (thanks to SU3's answer).
template<typename T, bool B = false>
struct enable_if {};
template<typename T>
struct enable_if<T, true> {
static const bool value = true;
};
template<typename T, bool b = enable_if<T,is_allowed<T>::value>::value >
class Timer{ void start(); };
template<typename T, bool b>
void Timer<T,b>::start()
{ \* *** \*}
I am posting this answer because I did not want to use partial specialization, but only define the behavior of the class outside.
a complete workable example:
typedef std::integral_constant<bool, true> true_type;
typedef std::integral_constant<bool, false> false_type;
struct Time_unit {
};
struct time_unit_seconds : public Time_unit {
using type = std::chrono::seconds;
};
struct time_unit_micro : public Time_unit {
using type = std::chrono::microseconds;
};
template<typename T, bool B = false>
struct enable_if {
};
template<typename T>
struct enable_if<T, true> {
const static bool value = true;
};
template<typename T,
bool b = enable_if<T,
std::is_base_of<Time_unit,
T>::value
>::value>
struct Timer {
int start();
};
template<typename T, bool b>
int Timer<T, b>::start() { return 1; }
int main() {
Timer<time_unit_seconds> t;
Timer<time_unit_micro> t2;
// Timer<double> t3; does not work !
return 0;
}
Upvotes: 0
Reputation: 66200
Well... not exactly SFINAE... but maybe, using template specialization? Something as follows ?
template <typename T, bool = std::is_floating_point<T>::value>
class my_float;
template <typename T>
class my_float<T, true>
{
// ...
};
If you really want use SFINAE, you can write
template <typename T,
typename = typename std::enable_if<std::is_floating_point<T>::value>::type>
class my_float
{
// ...
};
or also (observe the pointer there isn't in your example)
template <typename T,
typename std::enable_if<std::is_floating_point<T>::value>::type * = nullptr>
class my_float // ------------------------------------------------^
{
};
-- EDIT --
As suggested by Yakk (thanks!), you can mix SFINAE and template specialization to develop different version of your class for different groups of types.
By example, the following my_class
template <typename T, typename = void>
class my_class;
template <typename T>
class my_class<T,
typename std::enable_if<std::is_floating_point<T>::value>::type>
{
// ...
};
template <typename T>
class my_class<T,
typename std::enable_if<std::is_integral<T>::value>::type>
{
// ...
};
is developed for in two versions (two different partial specializations), the first one for floating point types, the second one for integral types. And can be easily extended.
Upvotes: 1