Reputation: 56773
I'm currently implementing a classical Minesweeper game in Vue.js which is working fine so far https://github.com/franktopel/defuse, Demo http://connexo.de/defuse/.
Now I would like to add touch support because as of now, to mark a field as "contains a mine" it is required that you right-click the field. Right-clicking is obviously not available on touch devices, so I would like to add longtap
support. I'm using native events click
and click.right
from the parent component for each field, so the field does not handle the events, but the parent component that instantiates these fields does.
I've found this https://github.com/jerrybendy/vue-touch-events and added it to my project, yet it seems I cannot use this on the component tag (see https://github.com/franktopel/defuse/blob/master/src/components/Defuse.vue):
<m-field
v-for="field in row"
:field="field"
:key="`${field.x},${field.y}`"
@click.native="open(field)"
@click.right.native.prevent="toggleBombMarker(field)"
v-touch:longtap="toggleBombMarker(field)"
></m-field>
because that marks all fields without any user interaction and the console keeps producing
You may have an infinite update loop in a component render function.
This is how my field
objects (which I'm passing to the field component) are created:
let Field = function (x, y) {
this.x = x
this.y = y
this.isOpen = false
this.hasBomb = false
this.isMarked = false
this.numNeighbourBombs = null
}
module.exports = Field
I have also tried emitting a custom event from inside my field component, yet I don't know how I can pass the triggering field to the event handler from there.
Can anyone push me in the right direction?
Upvotes: 2
Views: 2507
Reputation: 34306
According to the vue-touch-events
docs, the v-touch
directive doesn't work in the same way as v-on
; v-touch
must be given a function to execute, whereas the toggleBombMarker(field)
expression probably returns undefined
.
If you want to pass extra parameters to the v-touch
handler, your handler must return a function like this:
methods: {
toggleBombMarker(field) {
return () => {
// your handler code here
}
}
}
Upvotes: 2