Inam Abbas
Inam Abbas

Reputation: 1480

cocos2d code slow down after some time

all I am making a game in cocos2d, and I am moving an object from one place to another , throught CCTouchBegan , CCTouchMoved, CCTouchEneded (ccp function) and after that I take the action on it. Any thoughts on why this code runs slow on device but fast on simulator in iphone.

Upvotes: 1

Views: 623

Answers (3)

Srinivas
Srinivas

Reputation: 1059

check your memory allocations.

am also having same problem. bcoz of memory management . now i solved.

check your memory leakage using performance tool in your xcode.

Upvotes: 0

Jim
Jim

Reputation: 73936

Code often runs slower on the device than it does in the simulator. The simulator is not accurate with respect to performance. In order to gauge how fast something executes, you have to try it on a device.

Upvotes: 0

gixdev
gixdev

Reputation: 570

Show us the code then we can say something particular. But I think you just forgot to stop the action. [object stopAction]; or can use this method [self removeChild:(CCSprite*)sender cleanup:YES] It will also cleanup all running actions depending on the cleanup parameter

Upvotes: 1

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