sswwqqaa
sswwqqaa

Reputation: 1616

Google Play Services: Cloud Save

I'm implementing cloud save to my Unity game using offical plugin

after calling: ((PlayGamesPlatform)Social.Active).SavedGame.OpenWithAutomaticConflictResolution(Application.persistentDataPath + "/cloudsave", DataSource.ReadCacheOrNetwork, ConflictResolutionStrategy.UseLongestPlaytime, SaveGameOpened);

I get following warning:

***[Play Games Plugin DLL]... ERROR: Received invalid filename: /storage.emulated/0/Android/data/com.blabla.bla/files/cloudsave

The file at this location is created, but empty.

How I can track this error?

Upvotes: 1

Views: 435

Answers (1)

sswwqqaa
sswwqqaa

Reputation: 1616

Everything I changed was the path from: Application.persistentDataPath + "/cloudsave" to "cloudsave" and it works.

I was trying to do this before, but there had to be some similar error in other part of code.

Upvotes: 1

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