Reputation: 15
I started a new project with libgdx on android studio but when i run the program i see that:
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: OpenGL 2.0 or higher with the FBO extension is required. OpenGL version: 1.1.0
Type: OpenGL
But when i use GPU Caps Viewer i see that :
GL_RENDERER Intel HD Graphics 3000
Gl_Version:3.1.0-Build 9.17.10.4459
GLSL 1.40-Intel Build 9.17.10.4459
I tried to change import com.badlogic.gdx.graphics.GL20; to import com.badlogic.gdx.graphics.GL30;
but still not working.
Upvotes: 0
Views: 760
Reputation: 5600
Try configuring the LWJGL backend to allow software-emulated OpenGL:
System.setProperty("org.lwjgl.opengl.Display.allowSoftwareOpenGL", "true");
Upvotes: 1