Reputation: 297
I tried to implement Conway's game of life in Python-3.6 with this code:
import numpy as np
import time
screen = np.zeros((25,25),dtype=np.int)
while True:
print(screen)
command = input('command?')
if command[0] == 'x':
command = command.split(' ')
x = int(command[0][1:])
y = int(command[1][1:])
if screen[x][y] == 0:
screen[x][y] = 1
else:
screen[x][y] = 0
elif command == 'start':
break
while True:
for x in range(len(screen)):
for y in range(len(screen[x])):
neighbors = 0
if x != len(screen)-1:
neighbors += screen[x+1][y]
if x != 0:
neighbors += screen[x-1][y]
if y != len(screen[x])-1:
neighbors += screen[x][y+1]
if y != 0:
neighbors += screen[x][y-1]
if x != len(screen)-1 and y != len(screen[x])-1:
neighbors += screen[x+1][y+1]
if x != 0 and y != 0:
neighbors += screen[x-1][y-1]
if 0 and y != len(screen[x])-1:
neighbors += screen[x-1][y+1]
if x != len(screen)-1 and y != 0:
neighbors += screen[x+1][y-1]
if screen[x][y] == 0 and neighbors == 3:
screen[x][y] = 1
elif screen[x][y] == 1 and neighbors < 2:
screen[x][y] == 0
elif screen[x][y] == 1 and neighbors > 3:
screen[x][y] == 0
elif screen[x][y] == 1 and neighbors == 2 or 3:
screen[x][y] = 1
print(screen)
time.sleep(0.1)
The Problem is that when I try to run this code with any figure, all the cells are immediately set to 1 in the first generation and won't die off.
Can someone tell me were the issue in my code is and how to solve it?
Upvotes: 0
Views: 163
Reputation: 16566
Your problem seems to be here:
elif screen[x][y] == 1 and neighbors == 2 or 3:
You can't do that (well, you can, but it doesn't do what you expect). Instead try:
elif screen[x][y] == 1 and neighbors in (2 , 3):
(or in {2, 3}
).
Check this question for more information.
Upvotes: 1