Reputation: 309
class CreateEventForm extends Component {
constructor(props) {
super(props)
this.state = {
fields: {
name: '',
location: '',
description: '',
datetime: '',
},
friendsInEvent: [],
},
this.handleChange = this.handleChange.bind(this);
}
handleChange(e) {
const { checked, value } = e.target
let { friendsInEvent } = { ...this.state }
if (checked) {
friendsInEvent = [...friendsInEvent, value]
} else {
friendsInEvent = friendsInEvent.filter(el => el !== value)
}
this.setState({ friendsInEvent }, () => console.log(this.state))
}
render() {
const { friends, createEvent, addFriendsToEvent } = this.props
const { fields: { name, location, description, datetime } } = this.state
const setter = propName => event => {
const nextFields = { ...this.state.fields }
nextFields[propName] = event.target.value
this.setState({ fields: nextFields })
}
return (
<div {...cssForm}>
<div>
<Label label="Event Name" />
<Field onChange={setter('name')} />
<Label label="Event Date/Time" />
<Field onChange={setter('datetime')} type="datetime-local" />
<Label label="Event Location" />
<Field onChange={setter('location')} />
<Label label="Event Description" />
<Field onChange={setter('description')} />
<SubHeader title="Add Friends to the Event..." />
<div>
{friends
.mapEntries(([friendId, frn]) => [
friendId,
<div key={friendId}>
<input
value={friendId}
type='checkbox'
onChange={this.handleChange}
defaultChecked={false} />
{frn.firstName} {frn.lastName}
</div>,
])
.toList()}
</div>
<Link to="/">
<Button style="blue" name="Done" onClick={() => createEvent(this.state.fields)} />
</Link>
</div>
</div>
)
}
}
export default CreateEventForm
This code above works and stores all of the correct values as expected. However I want to move friendsInEvent[ ] inside fields{ }. To look like:
super(props)
this.state = {
fields: {
name: '',
location: '',
description: '',
datetime: '',
friendsInEvent: [],
},
},
this.handleChange = this.handleChange.bind(this);
}
How can I achieve this? Everything I have tried breaks the handleChange(e) function or overwrites fields{ } with the friendsInEvent array.
I assume I have to change the values inside the handleChange(e) function after I move the array inside this.state.field?
Also, is there a way to merge my two functions setter and handleChange(e)? I kept them separate as they handle two different types (string and array).
Thanks.
Upvotes: 1
Views: 3897
Reputation: 33974
Why can't you do it in the below way.
handleChange(e) {
const { checked, value } = e.target
let { friendsInEvent } = { ...this.state }
if (checked) {
friendsInEvent = [...friendsInEvent, value]
} else {
friendsInEvent = friendsInEvent.filter(el => el !== value)
}
let object = {};
object.name = this.state.name;
object.location = this.state.location;
object.description = this.state.description;
object.datetime = this.state.datetime;
object.friendsInEvent = friendsInEvent;
this.setState({
fields: object
})
}
Never do setState inside render. You are not suppose to do setState inside render. Event handlers should be handled before render method but not inside of render. Try avoiding doing setState inside render.
const setter = propName => event => {
const nextFields = { ...this.state.fields }
nextFields[propName] = event.target.value
this.setState({ fields: nextFields })
}
Upvotes: 0
Reputation: 63524
From the looks of it you'll need to make the following changes to handleChange
:
handleChange(e) {
const { checked, value } = e.target;
// Ensure that you're destructuring from fields
let { friendsInEvent } = { ...this.state.fields };
if (checked) {
friendsInEvent = [...friendsInEvent, value];
} else {
friendsInEvent = friendsInEvent.filter(el => el !== value)
}
// You need to take a copy of state, and then supply a new copy
// of the the fields property which takes a copy of the old fields
// property, and overwrites the friendsInEvent with the new data
this.setState({
...this.state,
fields: {...this.state.fields, friendsInEvent }
}, () => console.log(this.state));
}
Here's a small React-free example of how this would work.
Upvotes: 1